Graf
Obergangster
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Registrierung: |
20.04.2007, 18:31 |
Lieblings-GTA: |
GTA: Vice City |
Script Editor: |
Pawno |
Beiträge: |
185
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Ich will mal für den nächsten Clanwar eine Anzeige von Clan Kills machen, leider geht es nich, ich habe es mehrmals versucht, das beste war das es ging aber statt einem kill 1065353216 kills angezeigt wurden, kann mir bitte jemand weiter helfen?Code: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93
| public Anzeige(playerid) { new string[256]; for(new i=0; i<MAX_PLAYERS; i++) {
if (IsPlayerConnected(i)) { TextDrawDestroy(darstellungunten[i]); } }
for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { new Float:BDK[MAX_PLAYERS]; new Float:UvG[MAX_PLAYERS]; BDK[i] = GetPlayerScore(gTeam[TEAM_BDK]); UvG[i] = GetPlayerScore(gTeam[TEAM_UvG]); format(string, sizeof(string), "BDK:~g~ %d ~w~UvG:~g~ %d",BDK[i] ,UvG[i]); darstellungunten[i] = TextDrawCreate(50.0, 420.0, string); TextDrawLetterSize(darstellungunten[i], 0.5, 2.5); TextDrawShowForPlayer(i,darstellungunten[i]); }
}
} public OnPlayerDeath(playerid, killerid, reason) {
{ if (gTeam[killerid] == gTeam[TEAM_BDK]) {
SendDeathMessage(killerid,playerid,reason); SetPlayerScore(gTeam[TEAM_BDK], GetPlayerScore(gTeam[TEAM_BDK])+1); }else
if(gTeam[killerid] == gTeam[TEAM_UvG]) {
SendDeathMessage(killerid,playerid,reason); SetPlayerScore(gTeam[TEAM_UvG],GetPlayerScore(gTeam[TEAM_UvG])+1);
}else
SendDeathMessage(killerid,playerid,reason); }
public OnPlayerRequestClass(playerid, classid) {
SetPlayerPos(playerid, 742.1989,-2895.4783,45.7684);
SetPlayerFacingAngle(playerid, 88.0);
SetPlayerCameraPos(playerid, 737.1989,-2895.4783,46.5);
SetPlayerCameraLookAt(playerid, 742.1989,-2895.4783,45.7684);
SetPlayerClass(playerid, classid); new Float:sX, Float:sY, Float:sZ; switch (classid) { case 0: { GameTextForPlayer(playerid, "~r~BDK", 1000, 4); GetPlayerPos(playerid,sX,sY,sZ); PlayerPlaySound(playerid,1097,sX,sY,sZ); } case 1: { GameTextForPlayer(playerid, "~r~UvG", 1000, 4); GetPlayerPos(playerid,sX,sY,sZ); PlayerPlaySound(playerid,1097,sX,sY,sZ); }
} return 1; }
SetPlayerClass(playerid, classid) {
if(classid == 0) {
gTeam[playerid] = TEAM_BDK;
} else if(classid == 1) {
gTeam[playerid] = TEAM_UvG;
} }
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