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Grand Theft Auto: San Andreas
Thema: Hilfe! Mein Script hat zu viele fehler [Seite 1 ]  

Kein neuer Beitrag 26.06.2011, 15:27
Beitrag #1   

111111
Ladendieb
* * * O O O O O O O O
Kein Bild vorhanden
Registrierung: 26.06.2011, 12:40
Beiträge: 2

Hallo,

Mein Script hat zu viele fehler und ich weis nicht wie ich die behebe

hat vieleicht einer teamviewer und kann sich mein problem anschauen?
bin schon am verzweifeln!

mein script sieht momentan so aus! (man siehts im teamviewer besser)

mfg

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#include <a_samp>
#include <dini>

#define DIALOG_REGISTER 1
#defind DIALOG_LOGIN 2



main()
{
   print("\n----------------------------------");
   print(" Willkommen auf Alloha-life");
   print("----------------------------------\n");
}



public OnGameModeInit()
{
   SetGameModeText("German-reallife");
    AddPlayerClass(0,2024.7450,1007.2876,10.8203,270.9767,0,0,0,0,0,0); // position;
    AddPlayerClass(1,2024.7450,1007.2876,10.8203,270.9767,0,0,0,0,0,0); // position
    
    
    AddStaticVehicle(425,379.8012,2541.6873,17.1228,356.1902,43,0); // Hunter1
    AddStaticVehicle(425,369.8239,2540.7554,17.1268,5.4576,43,0); // Hunter2
    AddStaticVehicle(425,358.8137,2540.5564,17.2618,352.6211,43,0); // Hunter3
    AddStaticVehicle(520,430.9905,2520.7844,17.2138,87.4238,0,0); // Hydra1
    AddStaticVehicle(520,431.4461,2510.3320,17.2010,87.5057,0,0); // Hydra2
    AddStaticVehicle(520,432.3923,2499.9805,17.2131,86.1244,0,0); // Hydra3
    AddStaticVehicle(432,327.8251,2543.8948,16.8194,177.8775,43,0); // Panzer1
    AddStaticVehicle(432,320.3794,2543.2334,16.8381,176.6214,43,0); // Panzer2
    AddStaticVehicle(601,297.4035,2545.3906,16.5813,175.8056,1,1); // Wasserw.1
    AddStaticVehicle(601,293.2972,2545.6611,16.5859,174.4530,1,1); // Wasserw.2
    AddStaticVehicle(601,288.8875,2546.2861,16.5813,169.9791,1,1); // Wasserw.3
    AddStaticVehicle(601,284.4320,2547.0239,16.5858,168.1797,1,1); // Wasserw.4
    AddStaticVehicle(470,373.8164,2473.6943,16.4803,2.7072,43,0); // Armycar1
    AddStaticVehicle(470,369.8590,2473.6057,16.4815,3.0048,43,0); // Armycar2
    AddStaticVehicle(470,366.0648,2473.3013,16.4869,2.0007,43,0); // Armycar3
    AddStaticVehicle(470,362.4736,2473.2161,16.4870,0.4614,43,0); // Armycar4
    AddStaticVehicle(470,358.6522,2473.1638,16.5064,2.6512,43,0); // Armycar5
    AddStaticVehicle(470,355.3334,2472.7061,16.5079,2.9843,43,0); // Armycar6
    AddStaticVehicle(447,389.6452,2541.3816,16.5523,358.0350,75,2); // ArmySparrow
    AddStaticVehicle(433,422.5379,2439.0046,16.9404,357.4658,43,0); // ArmyTruck1
    AddStaticVehicle(433,416.1066,2439.4187,16.9432,356.7089,43,0); // ArmyTruck2
    AddStaticVehicle(433,401.2781,2439.4451,16.9383,0.0948,43,0); // ArmyTruck3
    AddStaticVehicle(433,396.5105,2438.9805,16.9399,1.8791,43,0); // ArmyTruck4
    AddStaticVehicle(528,423.1998,2461.4138,16.5620,90.9437,0,0); // Armysapd1
    AddStaticVehicle(528,423.1943,2465.2285,16.5600,89.1600,0,0); // Armysapd2
    AddStaticVehicle(528,422.9627,2468.8064,16.5460,91.3055,0,0); // Armysapd3
    return 1;
}

public OnGameModeExit()
{
   return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
   SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
   SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
   SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
   return 1;
}

public OnPlayerConnect(playerid)
{
ShowPlayerDialog(Playerid,DIALOG_REGISTER_DIALOG_STYLE_INPUT,"REGISTRIEREN","Gib bitte dein gewünschtes Passwort ein:","Register","Abbrechen");
   return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
   return 1;
}

public OnPlayerSpawn(playerid)
{
   return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
   return 1;
}

public OnVehicleSpawn(vehicleid)
{
   return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
   return 1;
}

public OnPlayerText(playerid, text[])
{
   return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
if (strcmp("/Teleport", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid,528,422.9627,2468.8064,16.5460,91.3055,0,0);
SendClientMessage(playerid,0xFFFF00FF,"Du wurdest Teleportiert ;)");
return 1;
}
/*--------------------------------------------------------------------------------------------------------------------------
|                                                                                             |
-----------------------------------------------------------------------------------------------------------------------------
| Admin+ - FilterScript scripted by [RUKC]Ripper © 2007                                                      |
| THX to VWW-Team für die tolle Hilfe und den guten Scripts                                                   |
| Diese Script darf verändert werden aber die Funktionen müssen erhalten bleiben!!                                 |
| Falls das Script ohne Erlaubnis, entscheident geändert werden sollte, werde ich es nie wieder zum Download bereitstellen!!|
| THX to [NSG]Dörfler für Anti-Minigun-Hack!                                                                                |
-----------------------------------------------------------------------------------------------------------------------------
|                                                                                              |
---------------------------------------------------------------------------------------------------------------------------*/
#pragma tabsize 0
#include <a_samp>

#define farbe_orange 0xFF9900AA
#define farbe_rot 0xFF0000AA
#define farbe_gelb 0xFFFF00AA
#define farbe_blau 0x0000FFAA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_ORANGE 0xFF8C00AA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_LIGHTGREEN 0x40FF40FF
#include <Dini>
#include <dutils>
#include <DUDB>
#pragma unused ret_memcpy
#pragma tabsize 0
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define ADMIN_SPEC_TYPE_NONE 0
#define ADMIN_SPEC_TYPE_PLAYER 1
#define ADMIN_SPEC_TYPE_VEHICLE 2
#define MIN_VEHI_ID      400
#define MAX_VEHI_ID      611
#define VEHI_DIS        5.0
new gSpectateID[MAX_PLAYERS];
new gSpectateType[MAX_PLAYERS];


forward Jail(jailid);
forward Unjail(jailid);
forward PingKick(playerid);
forward minigunupdate(playerid);

new Menu:AutoTuning;
new jailed[MAX_PLAYERS];
new freezed[MAX_PLAYERS];
new pingkick=1000;
new muted[MAX_PLAYERS];
new bool:IsServerLocked;
enum CURVEHICLE {
   bool:spawn,
   vmodel,
   vInt
};
new curPlayerVehM[MAX_PLAYERS]            = {MIN_VEHI_ID, ...};
new curPlayerVehI[MAX_PLAYERS]            = {-1, ...};
new curServerVehP[MAX_VEHICLES][CURVEHICLE];
new CarNames[212][32]={
"Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel","Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus",
"Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam", "Esperanto", "Taxi", "Washington", "Bobcat", "Whoopee", "BF Injection",
"Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus",   "Rhino", "Barracks", "Hotknife", "Trailer", "Previon", "Coach", "Cabbie",
"Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral","Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer", "Turismo", "Speeder",
"Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair", "Berkley's RC Van","Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale",
"Oceanic","Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy","Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX",
"Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper","Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking",
"Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin","Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT",
"Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster", "Stunt",    "Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra",
"FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune",   "Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer",
"Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent", "Bullet", "Clover", "Sadler", "Firetruck", "Hustler", "Intruder", "Primo",
"Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite","Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratium",
"Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito","Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper",
"Broadway", "Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400",   "News Van", "Tug", "Trailer", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club",
"Freight Box", "Trailer", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car", "Police Car", "Police Car", "Police Ranger", "Picador", "S.W.A.T", "Alpha",
"Phoenix", "Glendale", "Sadler", "Luggage", "Luggage", "Stairs", "Boxville", "Tiller", "Utility Trailer"
};

GetVehicleModelIDFromName(vname[])
{
   for(new i = 0; i < 211; i++) {
      if (strfind(CarNames[i], vname, true) != -1) {
         return i + MIN_VEHI_ID;
      }
   }
   return -1;
}


GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance)
{

   new Float:a;

   GetPlayerPos(playerid, x, y, a);
   GetPlayerFacingAngle(playerid, a);

   if (GetPlayerVehicleID(playerid)) {
       GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
   }

   x += (distance * floatsin(-a, degrees));
   y += (distance * floatcos(-a, degrees));
}


public OnFilterScriptInit(){
print("\n------------------------------------------------------------");
print("Admin+ -- FilterScript by [RUKC]Ripper geladen!");
print("Tippe ingame /rconcmds um eine Liste der Befehle zu sehen!!");
print("------------------------------------------------------------\n");
SetTimer("PingKick",6000,1);
SetTimer("minigunupdate", 100, 1);
AutoTuning = CreateMenu("Tuning",2,200,100,150,100);
AddMenuItem(AutoTuning, 0, "Nitro");
AddMenuItem(AutoTuning, 0, "Hydraulik");
AddMenuItem(AutoTuning, 0, "Grove-Raeder");
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
   new x = 0;
   while(x!=MAX_PLAYERS) {
       if( IsPlayerConnected(x) &&   GetPlayerState(x) == PLAYER_STATE_SPECTATING &&
         gSpectateID[x] == playerid && gSpectateType[x] == ADMIN_SPEC_TYPE_PLAYER )
         {
             SetPlayerInterior(x,newinteriorid);
      }
      x++;
   }
}

public Jail(jailid)
{
SetPlayerInterior(jailid,10);
SetPlayerPos(jailid,223.2217,111.1841,999.0156);
jailed[jailid]=1;
}

public Unjail(jailid)
{
SetPlayerInterior(jailid,0);
SetPlayerPos(jailid,2287.1262,2429.4392,10.8203);
jailed[jailid]=0;
}

public OnPlayerSpawn(playerid)
{
    jailed[playerid]  = 0;
    freezed[playerid] = 0;
   return 1;
}



public OnPlayerCommandText(playerid, cmdtext[])
{
   if(jailed[playerid] == 1)
   {
   SendClientMessage(playerid, COLOR_RED, "Du kannst im Gefängniss keine Befehle nutzen!");
   return 1;
   }
   else if(freezed[playerid] == 1)
   {
   SendClientMessage(playerid, COLOR_RED, "Du kannst keine Befehle verwenden, während du gefreezed bist!!!");
   return 1;
   }


   dcmd(admins,6,cmdtext);
   dcmd(rconcmds,8,cmdtext);
   dcmd(announce,8,cmdtext);
   dcmd(say,3,cmdtext);
   dcmd(eject,5,cmdtext);
   dcmd(setname,7,cmdtext);
   dcmd(giveweapon,10,cmdtext);
   dcmd(giveallweapon,13,cmdtext);
   dcmd(givecash,8,cmdtext);
   dcmd(giveallcash,11,cmdtext);
   dcmd(resetcash,9,cmdtext);
   dcmd(resetallcash,12,cmdtext);
   dcmd(resetallweapons,15,cmdtext);
   dcmd(killplayer,10,cmdtext);
   dcmd(flip,4,cmdtext);
   dcmd(repair,6,cmdtext);
   dcmd(cargod,6,cmdtext);
   dcmd(god,3,cmdtext);
   dcmd(givehealth,10,cmdtext);
   dcmd(sethealth,9,cmdtext);
   dcmd(setarmour,9,cmdtext);
   dcmd(givearmour,10,cmdtext);
   dcmd(armourall,9,cmdtext);
   dcmd(healall,7,cmdtext);
   dcmd(kick,4,cmdtext);
   dcmd(ban,3,cmdtext);
   dcmd(godforall,9,cmdtext);
   dcmd(lockserver,10,cmdtext);
   dcmd(unlockserver,12,cmdtext);
   dcmd(aarea,5,cmdtext);
   dcmd(explode,7,cmdtext);
   dcmd(mute,4,cmdtext);
   dcmd(unmute,6,cmdtext);
   dcmd(remweapons,10,cmdtext);
   dcmd(setcash,7,cmdtext);
   dcmd(setallcash,10,cmdtext);
   dcmd(remcash,7,cmdtext);
   dcmd(remallcash,10,cmdtext);
   dcmd(unjail,6,cmdtext);
   dcmd(jail,4,cmdtext);
   dcmd(freeze,6,cmdtext);
   dcmd(unfreeze,8,cmdtext);
   dcmd(goto,4,cmdtext);
   dcmd(gethere,7,cmdtext);
   dcmd(admintune,9,cmdtext);
   dcmd(spec,4,cmdtext);
   dcmd(specoff,7,cmdtext);
   dcmd(v,1,cmdtext);
   return 0;
   }


   dcmd_admins(playerid,params[]) {
    #pragma unused params
   new Count,i,name[24],string[256];
   for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerAdmin(i)) Count++;
   if(!Count) return SendClientMessage(playerid,COLOR_GREEN,"Admins Online: Keiner");
   if(Count == 1) {
       for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerAdmin(i)) break;
       GetPlayerName(i,name,24); format(string,256,"Admins Online: %s",name);
       return SendClientMessage(playerid,COLOR_GREEN,string);
   }
      if(Count >= 1) {
       new bool:First = false;
       for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerAdmin(i)) {
           GetPlayerName(i,name,24);
         if(!First) { format(string,256,"Admins Online: %s,",name); First = true;}
           else format(string,256,"%s %s",string,name);
       }
       return SendClientMessage(playerid,COLOR_GREEN,string);
   }
   return 1;
}



   dcmd_rconcmds(playerid,params[]) {
   if(!IsPlayerAdmin(playerid)){ return 0;}
    #pragma unused params
   SendClientMessage(playerid,COLOR_YELLOW, "/goto, /gethere, /god, /cargod, /repair, /givecash, /kick und /ban, /mute und /unmute, /aarea)");
   SendClientMessage(playerid,COLOR_YELLOW, "/freeze /unfreeze, /rcon cmdlist, /remweapons, /setname /jail /unjail, /say, /flip, /announce, /giveweapon, /giveallweapon, /givecash");
   SendClientMessage(playerid,COLOR_YELLOW, "/giveallcash, /resetcash, /resetallcash, /resetallweapons, /givehealth, /sethealth, /givearmour, /setarmour, /healall, /armourall, /explode");
   SendClientMessage(playerid,COLOR_YELLOW, " /setcash, /setallcash, /remcash, /remallcash, /spec, /specoff, /admintune, /v <Vehicle-ID oder Vehicle-Name>");
   return 1;
}

   dcmd_announce(playerid,params[])
   {
    if(!IsPlayerAdmin(playerid)){ return 0;}
   new saystring[256];
   new sayname[256];
   GetPlayerName(playerid, sayname, sizeof(sayname));

   new tmp[256];
   new idx;

   tmp = strtok(params, idx);

   if(!strlen(tmp)) {
   SendClientMessage(playerid, COLOR_RED, "Du hast keinen Text eingegeben");
   return 1;
   }

   format(saystring, sizeof(saystring), "%s" , params);
   GameTextForAll(saystring,5000,3);

   return 1;
   }

   dcmd_say(playerid,params[]) {
   if(!IsPlayerAdmin(playerid)){ return 0;}
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /say <text>");
   new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Admin %s: %s",name,params);
   return SendSayMessage(COLOR_ORANGE,string);
   }


   dcmd_eject(playerid,params[]) {
   if(!IsPlayerAdmin(playerid)){ return 0;}
    if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /eject <Spieler-ID/Name>");
   new id; id = strval(params);
   if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
    if(IsPlayerInAnyVehicle(id)) {
      new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24); RemovePlayerFromVehicle(id);
    if(id != playerid) {
   format(string,256,"Du wurdest von Administrator %s aus deiner Karre geschmissen!",name); SendClientMessage(id,COLOR_YELLOW,string);
   format(string,256,"Du hast %s aus seiner Karre geschmissen!",ActionName); return SendClientMessage(playerid,COLOR_YELLOW,string);
   } else return SendClientMessage(playerid,COLOR_YELLOW,"Du hast dich selber aus der Karre geschmissen^^");
   } else return SendClientMessage(playerid,COLOR_RED,"ERROR: Dieser Spieler muss erst in eine Karre!!");
   } else return SendClientMessage(playerid,COLOR_RED,"ERROR: Dieser spieler ist nicht vorhanden!!");
    }

   dcmd_setname(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
       new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
          if(!strlen(tmp)||!strlen(tmp2)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /setname <Spieler-ID/Name> <neuer Name>");
         new id; id = strval(tmp);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
         new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
         if(id != playerid) { format(string,256,"Administrator %s hat deinen Namen auf %s geändert.",name,tmp2); SendClientMessage(id,COLOR_YELLOW,string); format(string,256,"Du hast %s's Name auf %s geändert.",ActionName,tmp2); SendClientMessage(playerid,COLOR_YELLOW,string); }
         else { format(string,256,"Du hast deinen Namen auf %s geändert.",tmp2); SendClientMessage(playerid,COLOR_YELLOW,string); }
         OnPlayerConnect(id); return SetPlayerName(id,tmp2);
      } return SendClientMessage(playerid,COLOR_RED,"ERROR: Diesen Spieler gibt es nicht!");
}


   dcmd_giveweapon(playerid,params[]) {
   if(!IsPlayerAdmin(playerid)){ return 0;}
       new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index),tmp2 = strtok(params,Index),tmp3 = strtok(params,Index);
       if(!strlen(tmp)||!strlen(tmp2)||!strlen(tmp3)||!(strval(tmp3) <= 0 || strval(tmp3) <= 10000)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /giveweapon <Spieler-ID> <Waffen-ID> <1-10000>");
      new id,id2; id = strval(tmp); id2 = strval(tmp2);
        if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
          if(id2==-1||id2==19||id2==20||id2==21||id2==0||id2==44||id2==45) return SendClientMessage(playerid,COLOR_RED,"ERROR: Diese Waffen-ID gibt es nicht!!");
      new string[256],name[24],ActionName[24],WeaponName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24); GetWeaponName(id2,WeaponName,24); if(id2 == 18) WeaponName = "Molotov";
        if(id != playerid) { format(string,256,"Administrator %s hat dir %d %s gegeben.",name,strval(tmp3),WeaponName); SendClientMessage(id,COLOR_YELLOW,string); format(string,256,"Du hast %s %d %s gegeben.",ActionName,strval(tmp3),WeaponName); SendClientMessage(playerid,COLOR_YELLOW,string); }
      else { format(string,256,"Du hast dir selbst %d %s gegeben.",strval(tmp3),WeaponName); SendClientMessage(playerid,COLOR_YELLOW,string); }
      return GivePlayerWeapon(id,id2,strval(tmp3));
       } else return SendClientMessage(playerid,COLOR_RED,"ERROR: Du kannst keinem Spieler, den es nicht gibt, Waffen geben!!");
}

   dcmd_giveallweapon(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
       new tmp[256], tmp2[256], Index; tmp = strtok(params,Index); tmp2 = strtok(params,Index);
       if(!strlen(tmp)||!strlen(tmp2)||!(strval(tmp2) <= 0 || strval(tmp2) <= 10000)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /giveallweapon <Waffe-ID> <1-10000>");
      new id; id = strval(tmp);
      if(id == -1||id==19||id==20||id==21||id==0||id==44||id==45) return SendClientMessage(playerid,COLOR_RED,"ERROR: Diese Waffen-ID gibt es nicht!!");
      new string[256],name[24],WeaponName[24]; GetWeaponName(id,WeaponName,24); if(id == 18) WeaponName = "Molotov"; GetPlayerName(playerid,name,24); for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) GivePlayerWeapon(i,id,strval(tmp2));
      format(string,256,"Jeder hat %d %s von Administrator %s erhalten.",strval(tmp2),WeaponName,name); return SendClientMessageToAll(COLOR_YELLOW,string);
}

   dcmd_givecash(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
       new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
       if(!strlen(tmp)||!strlen(tmp2)||!(strval(tmp2) >= 1 && strval(tmp2) <= 1000000)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /givecash <Spieler-ID> <1-1000000>");
         new id;  id = strval(tmp);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
      new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
      if(id != playerid) { format(string,256,"Administrator %s hat dir $%d gegeben.",name,strval(tmp2)); SendClientMessage(id,COLOR_YELLOW,string); format(string,256,"Du hast %s $%d gegeben.",ActionName,strval(tmp2)); SendClientMessage(playerid,COLOR_YELLOW,string); }
      else { format(string,256,"Du hast dir selber $%d gegeben.",strval(tmp2)); SendClientMessage(playerid,COLOR_YELLOW,string); }
      return GivePlayerMoney(id,strval(tmp2));
      } return SendClientMessage(playerid,COLOR_RED,"ERROR: Diesen Spieler gibt es nicht!!");
}

   dcmd_giveallcash(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
       if(!strlen(params)||!(strval(params)>=0&&strval(params)<=1000000)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /giveallcash <Betrag>");
      for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) GivePlayerMoney(i,strval(params));
      new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Administrator %s hat jedem Spieler $%d gegeben.",name,strval(params)); return SendClientMessage(playerid,COLOR_YELLOW,string);
}

   dcmd_resetcash(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
       if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /resetcash <Spieler-ID>");
         new id; id = strval(params);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
      new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
      if(id != playerid) { format(string,256,"Administrator \"%s\" has reseted your cash.",name); SendClientMessage(id,COLOR_YELLOW,string); format(string,256,"Du hast das Geld von %s resetet.",ActionName); SendClientMessage(playerid,COLOR_YELLOW,string); }
      else SendClientMessage(playerid,COLOR_YELLOW,"You have reseted your cash.");
      return ResetPlayerMoney(id);
      } return SendClientMessage(playerid,COLOR_RED,"ERROR: Diesen Spieler gibt es nicht!!");
}

   dcmd_resetallcash(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
   #pragma unused params
       for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) ResetPlayerMoney(i);
      new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Administrator %s hat jedem Spieler, sein Geld genommen.",name); return SendClientMessage(playerid,COLOR_YELLOW,string);
}

   dcmd_setallcash(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
       if(!strlen(params)||!(strval(params)>=0&&strval(params)<=100000000)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /setallcash <1-100000000\".");
      for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) { ResetPlayerMoney(i); GivePlayerMoney(i,strval(params)); }
      new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Administrator %s hat das Geld von jedem Spieler auf $%d gesetzt.",name,strval(params)); return SendClientMessage(playerid,COLOR_YELLOW,string);
}

   dcmd_setcash(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
       new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
       if(!strlen(tmp)||!strlen(tmp2)||!(strval(tmp2) >= 1 && strval(tmp2) <= 100000000)) return SendClientMessage(playerid,COLOR_RED,"Benutzunh: /setcash <Spieler-ID> <1-100000000>");
         new id; id = strval(tmp);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
         new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
         if(id != playerid) { format(string,256,"Administrator %s hat deine Kohle auf $%d gesetzt.",name,strval(tmp2)); SendClientMessage(id,COLOR_YELLOW,string); format(string,256,"Du hast die Kohle von %s auf $%d gesetzt.",ActionName,strval(tmp2)); SendClientMessage(playerid,COLOR_YELLOW,string); }
         else { format(string,256,"Du hast deine Kohle auf $%d gesetzt.",strval(tmp2)); SendClientMessage(playerid,COLOR_YELLOW,string); }
         ResetPlayerMoney(id); return GivePlayerMoney(id,strval(tmp2));
      } return SendClientMessage(playerid,COLOR_RED,"ERROR: Diesen Spieler gibt es nicht!!");
}

   dcmd_remcash(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
       new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
       if(!strlen(tmp)||!strlen(tmp2)||!(strval(tmp2) >= 1 && strval(tmp2) <= 1000000000)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /REMCASH <Spieler-ID> <1 - 1000000000>");
         new id; id = strval(tmp);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
         new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
         if(id != playerid) { format(string,256,"Administrator %s hat jedem $%d weggenommen.",name,strval(tmp2)); SendClientMessage(id,COLOR_YELLOW,string); format(string,256,"Du hast $%d von %s's Kohle weggenommen.",strval(tmp2),ActionName); SendClientMessage(playerid,COLOR_YELLOW,string); }
         else { format(string,256,"Du hast $%d von deiner Kohle resetet.",strval(tmp2)); SendClientMessage(playerid,COLOR_YELLOW,string); }
         return GivePlayerMoney(id,-strval(tmp2));
      } return SendClientMessage(playerid,COLOR_RED,"ERROR: Diesen Spieler gibt es nicht!!");
}


   dcmd_remallcash(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
       if(!strlen(params)||!(strval(params)>=0&&strval(params)<=1000000000)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /remallcash <1 - 1000000000>");
      for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) GivePlayerMoney(i,-strval(params));
      new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Administrator %s hat jedem Spieler $%d weggenommen.",name,strval(params)); return SendClientMessage(playerid,COLOR_YELLOW,string);
}
   dcmd_resetallweapons(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
   #pragma unused params
      new string[256],name[24]; GetPlayerName(playerid,name,24); for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) ResetPlayerWeapons(i);
      format(string,256,"Administrator %s hat alle Waffen resetet.",name); return SendClientMessageToAll(COLOR_YELLOW,string);
}

   dcmd_remweapons(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
   new pid;
   new string[256],name[24];
   if(!strlen(params))
   {
   SendClientMessage(playerid, COLOR_RED, "Benutzung: /remweapons [playerid]");
   return 1;
   }
   pid = strval(params);
   if    (!(IsPlayerConnected(pid)))
   {
   SendClientMessage(playerid, COLOR_RED, "Diesen Spieler gibt es nicht!");
   return 1;
   }
   GetPlayerName(playerid,name,24);
   format(string,256,"Administrator %s hat alle Waffen resetet.",name);
   ResetPlayerWeapons(pid);
   return 1;
   }




    dcmd_killplayer(playerid,params[]) {
       if(!IsPlayerAdmin(playerid)){ return 0;}
       if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /killplayer <Spieler-ID>");
         new id; id = strval(params);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
        new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
       format(string,256,"Du wurdes von Administrator %s umgebracht!",name); SendClientMessage(id,COLOR_YELLOW,string);
       format(string,256,"Du hast %s umgebracht",ActionName); SendClientMessage(playerid,COLOR_YELLOW,string); return SetPlayerHealth(id,0.0);
      } else return SendClientMessage(playerid,COLOR_RED,"ERROR: Diesen Spieler gibt es nicht oder du versuchst grade Selbstmord zu begehen!!");
}

   dcmd_flip(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
      #pragma unused params
         if(IsPlayerInAnyVehicle(playerid)) {
      new Float:X,Float:Y,Float:Z,Float:Angle,name[24]; GetPlayerName(playerid,name,24); GetVehiclePos(GetPlayerVehicleID(playerid),X,Y,Z); GetVehicleZAngle(GetPlayerVehicleID(playerid),Angle);
      SetVehiclePos(GetPlayerVehicleID(playerid),X,Y,Z+2); SetVehicleZAngle(GetPlayerVehicleID(playerid),Angle);
      } else return SendClientMessage(playerid,COLOR_RED,"ERROR: Du musst ersmal in eine Karre^^");

      return 1;}

   dcmd_repair(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
   #pragma unused params
       if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,COLOR_RED,"ERROR: Du musst zuerst in eine Karre!");
      SetVehicleHealth(GetPlayerVehicleID(playerid),1000.0);
      return SendClientMessage(playerid,COLOR_YELLOW, "Du hast deine Karre erfolgreich repariert!");
}
   dcmd_cargod(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
   #pragma unused params
       if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,COLOR_RED,"ERROR: Du musst zuerst in eine Karre!");
      SetVehicleHealth(GetPlayerVehicleID(playerid),99999.0);
      return SendClientMessage(playerid,COLOR_YELLOW, "Deine Karre ist jetz unzerstörbar!");
}
   dcmd_god(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
    #pragma unused params
      SetPlayerHealth(playerid,100000); return SendClientMessage(playerid,COLOR_YELLOW,"Du hast jetz GOD-MODE an!!"); }

   dcmd_givehealth(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
       new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
       if(!strlen(tmp)||!strlen(tmp2)||!(strval(tmp2) >= 1 && strval(tmp2) <= 100)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /givehealth <Spieler-ID> <1-100>");
         new id; id = strval(tmp);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
         new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
         if(id != playerid) { format(string,256,"Administrator %s hat dir %d Prozent Energie gegeben.",name,strval(tmp2)); SendClientMessage(id,COLOR_YELLOW,string); format(string,256,"Du hast %s, %d Prozent Energie gegeben.",ActionName,strval(tmp2)); SendClientMessage(playerid,COLOR_YELLOW,string); }
         else { format(string,256,"Du hast dir selber %d Prozent Energie gegeben.",strval(tmp2)); SendClientMessage(playerid,COLOR_YELLOW,string); }
         new Float:Health; GetPlayerHealth(id,Health); return SetPlayerHealth(id,Health+strval(tmp2));
      } return SendClientMessage(playerid,COLOR_RED,"ERROR: Diesen Spieler gibt es nicht!!");
}

   dcmd_sethealth(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
       new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
       if(!strlen(tmp)||!strlen(tmp2)||!(strval(tmp2) >= 0 && strval(tmp2) <= 100)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /sethealth <playerid> <1-100>");
         new id; id = strval(tmp);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
         new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
         if(id != playerid) { format(string,256,"Administrator %s hat deine Energie auf %d Prozent gesetzt.",name,strval(tmp2)); SendClientMessage(id,COLOR_YELLOW,string); format(string,256,"Du hast die Energie von %s auf %d Prozent gesetzt.",ActionName,strval(tmp2)); SendClientMessage(playerid,COLOR_YELLOW,string); }
         else { format(string,256,"Du hast deine Energie auf %d Prozent gesetzt.",strval(tmp2)); SendClientMessage(playerid,COLOR_YELLOW,string); }
         return SetPlayerHealth(id,strval(tmp2));
      } return SendClientMessage(playerid,COLOR_RED,"ERROR: Diesen Spieler gibt es nicht!!");
}

   dcmd_setarmour(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
       new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
       if(!strlen(tmp)||!strlen(tmp2)||!(strval(tmp2) >= 1 && strval(tmp2) <= 100)) return SendClientMessage(playerid,COLOR_RED,"Benutzung. /setarmour <playerid> <1-100>");
         new id; id = strval(tmp);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
         new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
         if(id != playerid) { format(string,256,"Administrator \"%s\" has set your armour to %d.",name,strval(tmp2)); SendClientMessage(id,COLOR_YELLOW,string); format(string,256,"Du hast die Weste von %s auf %d Prozent gesetzt.",ActionName,strval(tmp2)); SendClientMessage(playerid,COLOR_YELLOW,string); }
         else { format(string,256,"Du hast deine Weste auf %d Prozent gesetzt.",strval(tmp2)); SendClientMessage(playerid,COLOR_YELLOW,string); }
         return SetPlayerArmour(id,strval(tmp2));
      } return SendClientMessage(playerid,COLOR_RED,"ERROR: Diesen Spieler gibt es nicht!!");
}
   dcmd_givearmour(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
       new tmp[256],tmp2[256],Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
       if(!strlen(tmp)||!strlen(tmp2)||!(strval(tmp2) >= 1 && strval(tmp2) <= 100)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /givearmour <playerid> <1-100>");
         new id; id = strval(tmp);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
         new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
         if(id != playerid) { format(string,256,"Administrator \"%s\" has given you %d armour.",name,strval(tmp2)); SendClientMessage(id,COLOR_YELLOW,string); format(string,256,"Du hast die Weste von %s um %d Prozent verbessert.",ActionName,strval(tmp2)); SendClientMessage(playerid,COLOR_YELLOW,string); }
         else { format(string,256,"Du hast deine Weste um %d Prozent verbessert.",strval(tmp2)); SendClientMessage(playerid,COLOR_YELLOW,string); }
         new Float:Armour; GetPlayerArmour(id,Armour); return SetPlayerArmour(id,Armour+strval(tmp2));
      } return SendClientMessage(playerid,COLOR_RED,"ERROR: Diesen Spieler gibt es nicht!!");
}

   dcmd_armourall(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
   #pragma unused params
       for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerArmour(i,100.0);
       new string[256],name[24]; GetPlayerName(playerid,name,24);
       format(string,256,"Jeder hat eine [neue] Weste von Administrator %s bekommen.",name); return SendClientMessageToAll(COLOR_YELLOW,string);
}

   dcmd_healall(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
   #pragma unused params
       for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerHealth(i,100.0);
       new string[256],name[24]; GetPlayerName(playerid,name,24);
       format(string,256,"Jeder wurde von Administrator %s geheilt!",name); return SendClientMessageToAll(COLOR_YELLOW,string);
}


   dcmd_kick(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
         if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /kick <Spieler-ID> [<Grund>]");
         new tmp[256],Index; tmp = strtok(params,Index);
         new id; id = strval(tmp);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
          new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
          if(!strlen(params[strlen(tmp)+1])) format(string,256,"%s wurde von Administrator %s gekickt!",ActionName,name);
         else format(string,256,"%s wurde von Administrator %s gekickt! (Grund: %s)",ActionName,name,params[strlen(tmp)+1]);
         SendClientMessageToAll(COLOR_RED,string); return Kick(id);
      } else return SendClientMessage(playerid,COLOR_RED,"ERROR: Diesen Spieler gibt es nicht bzw du kannst dich nicht selber kicken!!");
}
   dcmd_ban(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
         if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /ban <Spieler-ID> [<Grund>]");
         new tmp[256],Index; tmp = strtok(params,Index);
         new id; id = strval(tmp);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
          new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
          if(!strlen(params[strlen(tmp)+1])) format(string,256,"%s wurde von Administrator %s gebannt!",ActionName,name);
         else format(string,256,"%s wurde von Administrator %s gebannt! (Grund: %s)",ActionName,name,params[strlen(tmp)+1]);
         SendClientMessageToAll(COLOR_RED,string); return Ban(id);
      } else return SendClientMessage(playerid,COLOR_RED,"ERROR: Diesen Spieler gibt es nicht bzw du kannst dich nicht selber bannen!!");
}

   dcmd_godforall(playerid,params[]) {
      if(!IsPlayerAdmin(playerid)){ return 0;}
   #pragma unused params
       for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerHealth(i,100000.0);
       new string[256],name[24]; GetPlayerName(playerid,name,24);
       format(string,256,"Jeder hat von Administrator %s GOD-MODE bekommen!",name); return SendClientMessageToAll(COLOR_YELLOW,string);
}

   dcmd_lockserver(playerid,params[])
{
   if(!IsPlayerAdmin(playerid)){ return 0;}
   #pragma unused params
   new string[MAX_STRING];
    IsServerLocked = true;
    format(string, sizeof(string), "Der Server wurde vom Administrator geschlossen!");
      SendClientMessageToAll(COLOR_RED,string);
      SendClientMessage(playerid,COLOR_GREEN, "Server geschlossen!");
    return 1;
}

   dcmd_unlockserver(playerid, params[])
{
   if(!IsPlayerAdmin(playerid)){ return 0;}
   #pragma unused params
   new string[MAX_STRING];
   IsServerLocked = false;
    format(string, sizeof(string), "Der Server ist wieder offen!!");
      SendClientMessageToAll(COLOR_GREEN,string);
      SendClientMessage(playerid,COLOR_GREEN, "Nun issa wieder offen^^");
   print(string);
    return 1;
}
   dcmd_aarea(playerid, params[])
{
   if(!IsPlayerAdmin(playerid)){ return 0;}
   #pragma unused params
   if(IsPlayerAdmin(playerid)){
   if (IsPlayerInAnyVehicle(playerid)) {
   SetVehiclePos(GetPlayerVehicleID(playerid),-825.2319,504.1446,1358.7611);
   SetPlayerInterior(playerid,1);

   SendClientMessage(playerid,COLOR_GREEN,"Du bist in der ADMIN-AREA!!!");}}
   if(!IsPlayerInAnyVehicle(playerid)){
   if(IsPlayerAdmin(playerid)){
   SetPlayerPos(playerid,-825.2319,504.1446,1358.7611);
   SetPlayerInterior(playerid,1);
   LinkVehicleToInterior(GetPlayerVehicleID(playerid),1);
   SendClientMessage(playerid,COLOR_GREEN,"Du bist in der ADMIN-AREA!!!");
   }}
   return 1;}




dcmd_explode(playerid,params[]) {
   if(!IsPlayerAdmin(playerid)){ return 0;}
       if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /explode <Spieler-ID>");
         new id; id = strval(params);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
           new string[256],name[24],ActionName[24],Float:X,Float:Y,Float:Z; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
         if(!IsPlayerInAnyVehicle(id)) GetPlayerPos(id,X,Y,Z); else GetVehiclePos(GetPlayerVehicleID(id),X,Y,Z); for(new i = 1; i <= 5; i++) CreateExplosion(X,Y,Z,10,0);
          if(id != playerid) {
            format(string,256,"Du wurdest von Administrator %s explodiert!",name); SendClientMessage(id,COLOR_YELLOW,string);
             format(string,256,"Du hast %s explodiert!",ActionName); return SendClientMessage(playerid,COLOR_YELLOW,string);
         } else return SendClientMessage(playerid,COLOR_YELLOW,"Du kannst dich nicht selbst explodieren!");
      } else return SendClientMessage(playerid,COLOR_RED,"ERROR: Diesen Spieler gibt es nicht!!");
}


dcmd_mute(playerid,params[]) {
   if(!IsPlayerAdmin(playerid)){ return 0;}
new muteid;
new mutename[256];
new mutestring[256];
muteid = strval(params);
if(!strlen(params)) {
SendClientMessage(playerid, COLOR_WHITE, "Benutzung: /mute [Spieler-ID]");
return 1;
}

if(IsPlayerAdmin(playerid))
{
if(IsPlayerConnected(muteid))
{
muted[muteid] = 1;
GetPlayerName(muteid, mutename, sizeof(mutename));
format(mutestring, sizeof(mutestring), "%s wurde stummgeschaltet",mutename);
SendClientMessageToAll(COLOR_ORANGE, mutestring);
}
else
{
format(mutestring, sizeof(mutestring), "%d ist kein aktiver Spieler",muteid);
SendClientMessageToAll(COLOR_RED, mutestring);
}
}
return 1;
}

dcmd_unmute(playerid,params[]) {
   if(!IsPlayerAdmin(playerid)){ return 0;}
new muteid;
new mutename[256];
new mutestring[256];
muteid = strval(params);
if(!strlen(params)) {
SendClientMessage(playerid, COLOR_WHITE, "Benutzung: /unmute [Spieler-ID]");
return 1;
}

if(IsPlayerAdmin(playerid))
{
if(IsPlayerConnected(muteid))
{
muted[muteid] = 0;
GetPlayerName(muteid, mutename, sizeof(mutename));


format(mutestring, sizeof(mutestring), "%s ist nicht mehr stummgeschaltet",mutename);
SendClientMessageToAll(COLOR_ORANGE, mutestring);
}
else
{
format(mutestring, sizeof(mutestring), "%d ist kein aktiver Spieler",muteid);
SendClientMessageToAll(COLOR_RED, mutestring);
}
}
return 1;
}


dcmd_jail(playerid,params[]) {
   if(!IsPlayerAdmin(playerid)){ return 0;}
       if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /jail <Spieler-ID>");
         new id; id = strval(params);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
             if(jailed[playerid] == 1){ return SendClientMessage(playerid,COLOR_RED,"ERROR: Dieser Spieler es schon gejailt!!");}
         new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
         format(string,256,"Administrator %s hat dich gejailt!",name); SendClientMessage(id,COLOR_RED,string); format(string,256,"Du hast %s gejailt!",ActionName); SendClientMessage(playerid,COLOR_YELLOW,string);
         jailed[id] = 1;
          } return 1;}



dcmd_unjail(playerid,params[]) {
   if(!IsPlayerAdmin(playerid)){ return 0;}
       if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /unjail <Spieler-ID>");
         new id; id = strval(params);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
            if(jailed[playerid] == 1){ return SendClientMessage(playerid,COLOR_RED,"ERROR: Dieser Spieler ist garnicht gejailed!");}
         new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
         if(id != playerid) { format(string,256,"Administrator %s hat dich ungejailed!",name); SendClientMessage(id,COLOR_GREEN,string); format(string,256,"Du hast %s ungejailed",ActionName); SendClientMessage(playerid,COLOR_YELLOW,string); }
         jailed[id] = 0;
      } return 1;}


dcmd_freeze(playerid,params[]) {
   if(!IsPlayerAdmin(playerid)){ return 0;}
       if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /freeze <Spieler-ID>");
         new id; id = strval(params);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
          new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
          TogglePlayerControllable(id,false); freezed[id] = 1; format(string,256,"Admnistrator %s hat  %s gefreezed!!",name,ActionName); return SendClientMessageToAll(COLOR_RED,string);
      } else return SendClientMessage(playerid,COLOR_RED,"ERROR: Diesen Spieler gibt es nicht!!");
}
dcmd_unfreeze(playerid,params[]) {
   if(!IsPlayerAdmin(playerid)){ return 0;}
       if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /unfreeze <Spieler-ID>");
         new id; id = strval(params);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID) {
          new string[256],name[24],ActionName[24]; GetPlayerName(playerid,name,24); GetPlayerName(id,ActionName,24);
          TogglePlayerControllable(id,true); freezed[id] = 0; format(string,256,"Admnistrator %s hat %s ungefreezed!",name,ActionName);
         if(id != playerid) return SendClientMessageToAll(COLOR_GREEN, string);
      } else return SendClientMessage(playerid,COLOR_RED,"ERROR: Diesen Spieler gibt es nicht!!");
      return 1;}

dcmd_goto(playerid,params[]) {
   if(!IsPlayerAdmin(playerid)){ return 0;}
       if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /goto <Spieler-ID>");
        new id;
      id = strval(params);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
         new string[256],PlayerName[24],ActionName[24],Float:X,Float:Y,Float:Z; GetPlayerName(playerid,PlayerName,24); GetPlayerName(id,ActionName,24);
         new Interior = GetPlayerInterior(id); SetPlayerInterior(playerid,Interior); SetPlayerVirtualWorld(playerid,GetPlayerVirtualWorld(id)); GetPlayerPos(id,X,Y,Z); if(IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),X,Y+2,Z); LinkVehicleToInterior(GetPlayerVehicleID(playerid),Interior); } else SetPlayerPos(playerid,X,Y+2,Z);
         format(string,256,"Administrator %s hat sich zu dir teleportiert!",PlayerName); SendClientMessage(id,COLOR_YELLOW,string);
         format(string,256,"Du hast dich zu %s teleportiert.",ActionName); return SendClientMessage(playerid,COLOR_YELLOW,string);
        } else return SendClientMessage(playerid,COLOR_RED,"ERROR: Diesen Spieler gibt es nicht!!");
}
dcmd_gethere(playerid,params[]) {
   if(!IsPlayerAdmin(playerid)){ return 0;}
       if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"Benutzung: /gethere <Spieler-ID>");
        new id;
      id = strval(params);
      if(IsPlayerConnected(id) && id != INVALID_PLAYER_ID && id != playerid) {
         new string[256],PlayerName[24],ActionName[24],Float:X,Float:Y,Float:Z; GetPlayerName(playerid,PlayerName,24); GetPlayerName(id,ActionName,24);
         new Interior = GetPlayerInterior(playerid); SetPlayerInterior(id,Interior); SetPlayerVirtualWorld(id,GetPlayerVirtualWorld(playerid)); GetPlayerPos(playerid,X,Y,Z); if(IsPlayerInAnyVehicle(id)) { SetVehiclePos(GetPlayerVehicleID(id),X,Y+2,Z); LinkVehicleToInterior(GetPlayerVehicleID(id),Interior); } else SetPlayerPos(id,X,Y+2,Z);
            format(string,256,"Du hast %s zu dir teleportiert",ActionName); SendClientMessage(playerid,COLOR_YELLOW,string);
         format(string,256,"Du wurdest von %s zu seiner Position teleportiert!",PlayerName); return SendClientMessage(id,COLOR_YELLOW,string);
        } else return SendClientMessage(playerid,COLOR_RED,"ERROR: Diesen Spieler gibt es nicht!!");
}

dcmd_admintune(playerid,params[]) {
if(!IsPlayerAdmin(playerid)){ return 0;}
#pragma unused params
ShowMenuForPlayer(AutoTuning,playerid);
TogglePlayerControllable(playerid, 0);
return 1;}




dcmd_spec(playerid,params[]) {
   if(!IsPlayerAdmin(playerid)){ return 0;}
new specplayerid;

      if(!strlen(params)) {
         SendClientMessage(playerid, COLOR_RED, "Benutzung: /spec <Spieler-ID>");
         return 1;
      }
      specplayerid = strval(params);

      if(!IsPlayerConnected(specplayerid)) {
          SendClientMessage(playerid, COLOR_RED, "ERROR: Diesen Spieler gibt es nicht!!");
         return 1;
      }

      TogglePlayerSpectating(playerid, 1);
      PlayerSpectatePlayer(playerid, specplayerid);
      SetPlayerInterior(playerid,GetPlayerInterior(specplayerid));
      gSpectateID[playerid] = specplayerid;
      gSpectateType[playerid] = ADMIN_SPEC_TYPE_PLAYER;

       return 1;
   }


dcmd_specoff(playerid,params[]) {
   if(!IsPlayerAdmin(playerid)){ return 0;}
#pragma unused params
      TogglePlayerSpectating(playerid, 0);
      gSpectateID[playerid] = INVALID_PLAYER_ID;
      gSpectateType[playerid] = ADMIN_SPEC_TYPE_NONE;
      return 1;
   }

dcmd_v(playerid,params[]) {
   if(!IsPlayerAdmin(playerid)){ return 0;}
   if (!strlen(params)) {
    SendClientMessage(playerid, COLOR_RED, "Benutzung: /v MODELID/NAME");
     return true;}
     new idx;
   idx = GetVehicleModelIDFromName(params[1]);
   if(idx == -1) {
   idx = strval(params);
   if (idx < MIN_VEHI_ID || idx > MAX_VEHI_ID) {
   SendClientMessage(playerid, COLOR_RED, "Fehler: Ungueltige(r) ModelID/VehicleName");
   return true;}}
   new Float:x, Float:y, Float:z, Float:a;
   GetPlayerPos(playerid, x, y, z);
   GetXYInFrontOfPlayer(playerid, x, y, VEHI_DIS);
   GetPlayerFacingAngle(playerid, a);
   curPlayerVehM[playerid] = idx;
   curPlayerVehI[playerid] = CreateVehicle(idx, x, y, z + 2.0, a + 90.0, -1, -1, 5000);
   LinkVehicleToInterior(curPlayerVehI[playerid], GetPlayerInterior(playerid));
    curServerVehP[curPlayerVehI[playerid]][spawn]    = true;
   curServerVehP[curPlayerVehI[playerid]][vmodel]   = idx;
   curServerVehP[curPlayerVehI[playerid]][vInt]    = GetPlayerInterior(playerid);
   format(params, 128, "Du hast eine/n \"%s\" gespawnt. (MODELID: %d, VEHICLEID: %d)", CarNames[idx - MIN_VEHI_ID], idx, curPlayerVehI[playerid]);
   SendClientMessage(playerid, COLOR_GREEN, params);
   if (!IsPlayerInAnyVehicle(playerid)) {
   PutPlayerInVehicle(playerid, curPlayerVehI[playerid], 0);}
   return 1;}

public OnPlayerText(playerid, text[])
{
if(muted[playerid] == 1)
{
SendClientMessage(playerid, COLOR_RED, "Du wurdest stummmgeschaltet und keiner kann dich hören");
return 0;
}

return 1;
}


public OnPlayerConnect(playerid)
{
   muted[playerid]   = 0;
    jailed[playerid]  = 0;
    freezed[playerid] = 0;
     if(IsServerLocked == true)
    {
    SendClientMessage(playerid, COLOR_RED,"Der Server ist gerade geschlossen!!");
    SendClientMessage(playerid, COLOR_RED,"Probier es später nochmal!");
    KickPlayer(playerid);
    }
    return 1;
}


   stock SendPlayerFormattedText(playerid, const str[], define)
   {
   new tmpbuf[256];
   format(tmpbuf, sizeof(tmpbuf), str, define);
   SendClientMessage(playerid,0xFFFF00AA, tmpbuf);
   }


SendAdminMessage(color, text[]) {
    for(new i = 0; i < MAX_PLAYERS; i ++) {
        if(IsPlayerConnected(i)) {
                if      (IsPlayerAdmin(i)) {
                SendClientMessage(i, color, text);
            }
        }
    }
}

SendSayMessage(color, string[]) {
    for(new i = 0; i < MAX_PLAYERS; i ++) {
        if(IsPlayerConnected(i)) {
                if      (IsPlayerAdmin(i)) {
                SendClientMessage(i, color, string);
            }
        }
    }
return 1;}


public OnPlayerPrivmsg(playerid, recieverid, text[])
{
   new string[256];
   if(muted[playerid] == 1){
   SendClientMessage(playerid,COLOR_RED, "Du kannst auch keine PM's schreiben während du gemuted bist!");
   Kick(playerid);
   new name[MAX_PLAYERS+1];
   GetPlayerName(playerid,name,30);
    format(string,256,"%s wurde automatisch gekickt, weil er gemuted war und eine PM schreiben wollte!",name);
   SendClientMessageToAll(COLOR_RED, string);
   return 0;}
   if(muted[playerid] == 1){
   return SendClientMessage(playerid,COLOR_RED,"Du kannst keine PM's schreiben während du gemuted bist!");}

    new player[MAX_PLAYER_NAME];
   new receiver[MAX_PLAYER_NAME];
   new tmpp[256];
   GetPlayerName(playerid, player, sizeof(player));
   GetPlayerName(recieverid, receiver, sizeof(receiver));
   format(tmpp, sizeof(tmpp), "PM von [%i]%s an [%i]%s: %s",playerid,player,recieverid,receiver,text);
   SendAdminMessage(COLOR_YELLOW,tmpp);
   PlayerPlaySound(playerid, 1083, 0.0, 0.0, 0.0);
   return 1;
}

public PingKick(playerid)
{
        for(new i=0; i<MAX_PLAYERS; i++)
        {
                new ping=GetPlayerPing(i);
                  new name[MAX_PLAYER_NAME+1];
                  new string[256];
                if(ping > pingkick)
                {
                        SendClientMessage(i, COLOR_RED, "Du wurdest wegen zu hohem Ping gekickt!!");
                        Kick(i);
                          GetPlayerName(i, name, 30);
                   format(string, 256, "%s wurde wegen zu hohem Ping gekickt (Max. - Ping: 500)!!", name);
                   SendClientMessageToAll(COLOR_RED, string);
                }
        }
        return 0;
}

stock KickPlayer(playerid)
{
    if (IsPlayerConnected(playerid))
   {
    TogglePlayerControllable(playerid, 0);
    Kick(playerid);
    }
   return 1;
}


public OnPlayerSelectedMenuRow(playerid, row)
{

new Menu:Current = GetPlayerMenu(playerid);
if (Current == AutoTuning)
      {
      switch(row) {

case 0:{
   TogglePlayerControllable(playerid,1);
   new carid;
   carid = GetPlayerVehicleID(playerid);
    new Car = GetPlayerVehicleID(playerid), Model = GetVehicleModel(Car);
     switch(Model) { case 448,461,462,463,468,471,509,510,521,522,523,581,586,472,473,493,595,484,430,453,452,446,454,548,425,417,487,497,563,447,469,488/*,592,577,511,512,593,520,553,476,519,460,513*/: return SendClientMessage(playerid,COLOR_RED,"ERROR: Du kannst in Bikes/Boote/Helis keinen Nitro einbauen!");}
   if(IsPlayerInAnyVehicle(playerid)){
   TogglePlayerControllable(playerid,1);
    AddVehicleComponent(carid,1010);
   SendClientMessage(playerid, COLOR_LIGHTGREEN, "Du hast dir Nitro eingebaut!");}
   if(!IsPlayerInAnyVehicle(playerid)){
   TogglePlayerControllable(playerid,1);
   SendClientMessage(playerid, COLOR_RED, "Du musst zuerst in eine Karre!");}
   return 1;}



case 1:{
   TogglePlayerControllable(playerid,1);
   new carid;
   carid = GetPlayerVehicleID(playerid);
    new Car = GetPlayerVehicleID(playerid), Model = GetVehicleModel(Car);
     switch(Model) { case 448,461,462,463,468,471,509,510,521,522,523,581,586,472,473,493,595,484,430,453,452,446,454,548,425,417,487,497,563,447,469,488/*,592,577,511,512,593,520,553,476,519,460,513*/: return SendClientMessage(playerid,COLOR_RED,"ERROR: Du kannst in Bikes/Boote/Helis keine Hydraulik einbauen!");}
   if(IsPlayerInAnyVehicle(playerid)){
   TogglePlayerControllable(playerid,1);
    AddVehicleComponent(carid,1087);
   SendClientMessage(playerid, COLOR_LIGHTGREEN, "Du hast dir Hydraulik eingebaut!");}
   if(!IsPlayerInAnyVehicle(playerid)){
   TogglePlayerControllable(playerid,1);
   SendClientMessage(playerid, COLOR_RED, "Du musst zuerst in eine Karre!");}
   return 1;}

case 2:{
   TogglePlayerControllable(playerid,1);
   new carid;
   carid = GetPlayerVehicleID(playerid);
    new Car = GetPlayerVehicleID(playerid), Model = GetVehicleModel(Car);
     switch(Model) { case 448,461,462,463,468,471,509,510,521,522,523,581,586,472,473,493,595,484,430,453,452,446,454,548,425,417,487,497,563,447,469,488/*,592,577,511,512,593,520,553,476,519,460,513*/: return SendClientMessage(playerid,COLOR_RED,"ERROR: Du kannst Bikes/Boote/Helis keine Grove-Räder machen!");}
   if(IsPlayerInAnyVehicle(playerid)){
   TogglePlayerControllable(playerid,1);
    AddVehicleComponent(carid,1081);
   SendClientMessage(playerid, COLOR_LIGHTGREEN, "Du hast dir Grove-Räder ausgewählt!");}
   if(!IsPlayerInAnyVehicle(playerid)){
   TogglePlayerControllable(playerid,1);
   SendClientMessage(playerid, COLOR_RED, "Du musst zuerst in eine Karre!");}
   return 1;}
   }
   }
return 0;
}



public OnPlayerExitedMenu(playerid)
{
new Menu:Current = GetPlayerMenu(playerid);
if( Current == AutoTuning){
TogglePlayerControllable(playerid,1);}

return 1;
}

public minigunupdate(playerid)
{
new string[256];
new sendername[256];
for(new i; i<MAX_PLAYERS; i++)
{
if(IsPlayerAdmin(i))
{
}
else{
new w7222;
new a7222;
GetPlayerWeaponData(i, 7, w7222, a7222);
if(w7222 == 38 && a7222 >= 1)
{
GetPlayerName(i, sendername, sizeof(sendername));
format(string, sizeof(string), "%s wurde wegen Besitz einer Minigun gekickt!", sendername);
SendClientMessageToAll(COLOR_RED, string);
Kick(i);
}
}
}
}



public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
   return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
   return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
   return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
   return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
   return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
   return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
   return 1;
}

public OnRconCommand(cmd[])
{
   return 1;
}

public OnPlayerRequestSpawn(playerid)
{
   return 1;
}

public OnObjectMoved(objectid)
{
   return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
   return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
   return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
   return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
   return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
   return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
   return 1;
}

public OnPlayerExitedMenu(playerid)
{
   return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
   return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
   return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
   return 1;
}

public OnPlayerUpdate(playerid)
{
   return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
   return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
   return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
   return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
   return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
   if(Dialogid==DIALOG_REGISTER)
   {
        if(Response==0)
      {
         SendClientMessage(Playerid,BLAU,"Du hast denn Vorgang abgebrochen!");
         KICK(Playerid);
         return 1;
        }
        if(Response==0)

         if(!strlen(Imputtext))
         {
                SendClientMessage(Playerid,BLAU,"Das Passwort war nicht lang genug!");
                ShowPlayerDialog(Playerid,DIALOG_REGISTER_DIALOG_STYLE_INPUT,"REGISTRIEREN","Gib bitte dein gewünschtes Passwort ein:","Register","Abbrechen");
                return 1;

            }
         else
         {
               Register(Playerid,Imputtext);
               return 1;
        }
   return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
   return 1;
}

Stock Register(Playerid,Key[])
{
   new Spielerdatei[64];
   new name[MAX_PLAYER_NAME];
   GetPlayerName(Playerid,(name),sizeof(name));
   formate(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
   dini_Create(Spielerdatei);
   dini_Set(Spielerdatei,"Passwort",Key);
   SendClientMessage(Playerid,BLAU,"Sie haben sich erfolgreich Registriert!");
    return 1;
}


//Edit
Code-Tag gesetzt.

MfG
Rafioso
Dieser Beitrag wurde insgesamt 1 mal editiert. Das letzte Mal 07.07.2011, 20:11 von Rafioso.

Kein neuer Beitrag 26.06.2011, 15:29
Beitrag #2   

111111
Ladendieb
* * * O O O O O O O O
Kein Bild vorhanden
Registrierung: 26.06.2011, 12:40
Beiträge: 2

Das passte oben nicht mehr rein!

Das sind die fehler:


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D:\Programe\Spiele\gamemodes\german-reallife.pwn(5) : error 031: unknown directive
D:\Programe\Spiele\gamemodes\german-reallife.pwn(69) : error 017: undefined symbol "Playerid"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(70) : warning 217: loose indentation
D:\Programe\Spiele\gamemodes\german-reallife.pwn(106) : warning 202: number of arguments does not match definition
D:\Programe\Spiele\gamemodes\german-reallife.pwn(106) : warning 202: number of arguments does not match definition
D:\Programe\Spiele\gamemodes\german-reallife.pwn(106) : warning 202: number of arguments does not match definition
D:\Programe\Spiele\gamemodes\german-reallife.pwn(106) : warning 202: number of arguments does not match definition
D:\Programe\Spiele\pawno\include\DUDB.inc(34) : warning 209: function "OnPlayerCommandText" should return a value
D:\Programe\Spiele\gamemodes\german-reallife.pwn(241) : warning 209: function "OnPlayerInteriorChange" should return a value
D:\Programe\Spiele\gamemodes\german-reallife.pwn(258) : error 021: symbol already defined: "OnPlayerSpawn"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(267) : error 021: symbol already defined: "OnPlayerCommandText"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(966) : error 021: symbol already defined: "OnPlayerText"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(978) : error 021: symbol already defined: "OnPlayerConnect"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1021) : warning 235: public function lacks forward declaration (symbol "OnPlayerPrivmsg")
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1248) : error 021: symbol already defined: "OnPlayerSelectedMenuRow"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1253) : error 021: symbol already defined: "OnPlayerExitedMenu"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1258) : error 021: symbol already defined: "OnPlayerInteriorChange"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1299) : error 017: undefined symbol "Dialogid"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1301) : error 017: undefined symbol "Response"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1303) : error 017: undefined symbol "Playerid"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1304) : error 017: undefined symbol "KICK"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1307) : error 017: undefined symbol "Response"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1309) : error 017: undefined symbol "Imputtext"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1311) : error 017: undefined symbol "Playerid"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1312) : error 017: undefined symbol "Playerid"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1318) : error 017: undefined symbol "Register"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1324) : error 029: invalid expression, assumed zero
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1324) : error 004: function "OnPlayerClickPlayer" is not implemented
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1329) : warning 225: unreachable code
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1329) : error 017: undefined symbol "Stock"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1329) : error 017: undefined symbol "Register"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1333) : error 017: undefined symbol "Playerid"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1334) : error 017: undefined symbol "formate"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1334) : warning 202: number of arguments does not match definition
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1334) : warning 202: number of arguments does not match definition
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1334) : warning 202: number of arguments does not match definition
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1336) : error 017: undefined symbol "Key"
D:\Programe\Spiele\gamemodes\german-reallife.pwn(1337) : error 017: undefined symbol "Playerid"

Compilation aborted.Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase


26 Errors.


//Edit
Code-Tag gesetzt.

MfG
Rafioso
Dieser Beitrag wurde insgesamt 1 mal editiert. Das letzte Mal 30.06.2011, 22:07 von Rafioso.

Kein neuer Beitrag 30.06.2011, 14:08
Beitrag #3   

Prinz Valium!
Capo
* * * * * * * * * * O
Registrierung: 18.04.2006, 11:26
User-Info: The Prince of GTA
Homepage: http://www.GTAvision.com
Lieblings-GTA: GTA IV
Wohnort: Dahoam^^
GFWL-Tag: GV Prinz Valium
Social Club: gvprinzvalium
Beiträge: 3903

Verschoben, hat nichts bei "GTA San Andreas: Allgemeines" zu suchen.


http://forum.gtavision.com/sonstiges/userbars/gtavision_userbar_admin_1.gif
http://img3.imagebanana.com/img/6ctlhlwa/pokerspieler.jpg

http://de.miniprofile.xfire.com/bg/sh/type/2/vwwprinzvalium.png

Kein neuer Beitrag 30.06.2011, 22:01
Beitrag #4   

Sh3LteR
Capo
* * * * * * * * * * O
Registrierung: 24.07.2007, 09:51
Lieblings-GTA: GTA: Vice City
Script Editor: Pawno
Wohnort: Austria/Nö/GD
Beiträge: 3211

so... ich weiß grad nicht ob ich das richtig sehe bin mit dem handy hier, aber hast du den admin
filterscript einfach in den gamemode reinkopiert? Ich würde dir raten einen neuen gamemode zu
machen und nicht so viel kopie &past zu machen. Aller anfang ist schwer :/

Kein neuer Beitrag 07.07.2011, 05:58
Beitrag #5   

N0rax
Kopfgeldjäger
* * * * * * * O O O O
Registrierung: 15.05.2010, 21:10
User-Info: Grand Theft AWESOME V
Homepage: http://youtube.com/whizkey
Lieblings-GTA: GTA: San Andreas
Script Editor: Pawno
PSN-ID: mike7363
Social Club: V12_WhizKey
Beiträge: 612

Du hast einmal die Include oben als verwendung danach nach den OnPlayerCommandText nochmal und dort
fehlt übrigends auch ein "return 0;}"

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