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Grand Theft Auto: San Andreas
Thema: Fehler im Quellcode [Seite 1 ]  

Kein neuer Beitrag 12.06.2010, 12:30
Beitrag #1   

tion
Straßengauner
* * * * * O O O O O O
Kein Bild vorhanden
Registrierung: 11.06.2010, 22:27
Lieblings-GTA: GTA: Vice City
Script Editor: PawnoX
Beiträge: 75

Hallo @ all,
Ich komme hier in meinem Pawno-script nicht weiter, der zeigt mir immer 26 Fehler,
die ich gerne so berichtigen möchte, was ich aber nicht hinkriege.

Also erstmal ist dies mein erster Thread, und hoffentlich nicht mein letzter xD
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<u> Fehlerberichte</u>
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(32) : error 018: initialization data exceeds declared size
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(93) : error 001: expected token: ";", but found "-identifier-"
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(112) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(113) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(114) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(115) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(116) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(117) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(118) : error 079: inconsistent return types (array & non-array)
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(121) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(122) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(123) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(124) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(125) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(126) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(127) : error 079: inconsistent return types (array & non-array)
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(130) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(131) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(132) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(133) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(134) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(135) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(136) : error 079: inconsistent return types (array & non-array)
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(139) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(140) : error 004: function "SendPlayerFormattedText" is not implemented
      G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\gamemodes\funserver.pwn(141) : error 004: function "SendPlayerFormattedText" is not implemented

      Compilation aborted.Pawn compiler 3.0.3367         Copyright (c) 1997-2005, ITB CompuPhase


      26 Errors.

Pawno-script im Anhang

Hoffe auf Hilfe,
tion
(wenn ihr mir sagt wie ich das mache das die Zeilen durchnummeriert werden lade ich das script in
dieses Forum hoch)

//Edit Shelter: Code tag benutzen!
Anhänge:
text.pwn 26.895 Bytes 2 Downloads
Dieser Beitrag wurde insgesamt 2 mal editiert. Das letzte Mal 12.06.2010, 17:22 von Sh3LteR.

Kein neuer Beitrag 12.06.2010, 12:53
Beitrag #2   

ForceB.
Vize-Boss
* * * * * * * * * O O
Registrierung: 24.04.2010, 03:22
User-Info: Die Macht ist mit mir
Homepage: http://www.GTAIVPC.de
Lieblings-GTA: GTA: Vice City
Wohnort: Planet Erde
Beiträge: 2754

Zitattion hat folgendes geschrieben:
wenn ihr mir sagt wie ich das mache das die Zeilen durchnummeriert werden lade ich das script in
dieses Forum hoch

Willkommen im Forum tion, wenn du dein Script posten willst solltest du auf das Raute # Symbol
gehen für Code bei zukünftigen Anfragen.

Das Problem selber kann ich leider nicht lösen, aber ich gehe mal davon aus das sich da noch jemand
meldet.

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#include <a_samp>
#include <core>
#include <float>

#pragma tabsize 0

#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define PocketMoney 500000
#define INACTIVE_PLAYER_ID 255
#define GIVECASH_DELAY 5000

#define NUMVALUES 4

forward PunkteUpdate();
forward Givecashdelaytimer(playerid);
forward SetPlayerRandomSpawn(playerid);
forward SetupPlayerForClassSelection(playerid);
forward GameModeExitFunc();
forward SendPlayerFormattedText(playerid, const str[], define);
forward public SendAllFormattedText(playerid, const str[], define);


new CashScoreOld;
new iSpawnSet[MAX_PLAYERS];

new Float:gRandomPlayerSpawns[2][3] = {
{2483.5977,1222.0825,10.8203},
{2637.2712,1129.2743,11.1797},
};

new Float:gCopPlayerSpawns[2][3] = {
{2297.1064,2452.0115,10.8203},
{2297.0452,2468.6743,10.8203}
};
new gActivePlayers[MAX_PLAYERS];
new gLastGaveCash[MAX_PLAYERS];

main()
{
      print("\n--------------------------------------------------");
      print("            Willkommen auf Tions server\n");
      print("    Beachtet das dieser noch in der Testphase ist");
      print("             tippe /help für hilfe ein.");
      print("--------------------------------------------------\n");
}


public OnPlayerRequestSpawn(playerid)
{
   printf("OnPlayerRequestSpawn(%d)",playerid);
   return 1;
}


public OnPlayerPickUpPickup(playerid, pickupid)
{
   new s[256];
   format(s,256,"Picked up %d",pickupid);
   SendClientMessage(playerid,0xFFFFFFFF,s);
}


public PunkteUpdate()
{
   new CashScore;
   new name[MAX_PLAYER_NAME];
   new string[256];
   for(new i=0; i<MAX_PLAYERS; i++)
   {
      if (IsPlayerConnected(i))
      {
         GetPlayerName(i, name, sizeof(name));
            CashScore = GetPlayerMoney(i);
         SetPlayerScore(i, CashScore);
         if (CashScore > CashScoreOld)
         {
            CashScoreOld = CashScore;
            format(string, sizeof(string), "$$$ %s führt $$$", name);
            SendClientMessageToAll(COLOR_YELLOW, string);
         }
      }
   }
}


public OnPlayerConnect(playerid)
{
   GameTextForPlayer(playerid,"Bitte einloggen(/loginhelp.de) / please login (/loginhelp.eng)",5000,5)
   gLastGaveCash[playerid] = GetTickCount();
   return 1;
}

public OnPlayerDisconnect(playerid)
{
   gActivePlayers[playerid]--;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
   new string[256];
   new playermoney;
   new sendername[MAX_PLAYER_NAME];
   new giveplayer[MAX_PLAYER_NAME];
   new cmd[256];
   new giveplayerid, moneys, idx;
   
   if(strcmp(cmd, "/loginhelp.de", true) == 0) {
      SendPlayerFormattedText(playerid,"-------------------------------------------------------------",0);
      SendPlayerFormattedText(playerid,"--Um auf diesen Server zu spielen musst du dich einloggen.---",0);
      SendPlayerFormattedText(playerid,"--Registrierkommando: /register [passwort]-------------------",0);
      SendPlayerFormattedText(playerid,"--Loginkommando:      /login [passwort]----------------------", 0);
      SendPlayerFormattedText(playerid,"--Wenn du ohne dich einzuloggen spawnst, wirst du gekickt!---",0);
      SendPlayerFormattedText(playerid,"-------------------------------------------------------------",0);
    return 1;
    }
   if(strcmp(cmd, "/loginhelp.eng", true) == 0) {
      SendPlayerFormattedText(playerid,"-------------------------------------------------------------",0);
      SendPlayerFormattedText(playerid,"--To play at this server, you have to login yourself---------",0);
      SendPlayerFormattedText(playerid,"--registerfunktion:   /register [passwort]-------------------",0);
      SendPlayerFormattedText(playerid,"--loginfunktion:      /login [passwort]----------------------", 0);
      SendPlayerFormattedText(playerid,"--You'll be kicked if you spawn without login----------------",0);
      SendPlayerFormattedText(playerid,"-------------------------------------------------------------",0);
    return 1;
    }
   if(strcmp(cmd, "/help", true) == 0) {
      SendPlayerFormattedText(playerid,"-------------------------------------------------------------",0);
      SendPlayerFormattedText(playerid,"---------------German Funserver server by Tion---------------",0);
      SendPlayerFormattedText(playerid,"--Beachte bitte die Regeln!!!--------------------------------",0);
      SendPlayerFormattedText(playerid,"--Kommandos sowie alles andere mit /kommand oder auf unserer-", 0);
      SendPlayerFormattedText(playerid,"--Website (http:www.german.funserver.by.tion.de.vu)--------",0);
      SendPlayerFormattedText(playerid,"-------------------------------------------------------------",0);
    return 1;
   }
   if(strcmp(cmd, "/kommand", true) == 0) {
      SendPlayerFormattedText(playerid,"-------------------------------------------------------------",0);
      SendPlayerFormattedText(playerid,"-------------------Kommandos/Steuerbefehle-------------------",0);
      SendPlayerFormattedText(playerid,"--Report:   /report [spielername] [grund(id)] /myreport--------",0);
      SendPlayerFormattedText(playerid,"--chat:    [text]   /me [text]---------------------------------", 0);
      SendPlayerFormattedText(playerid,"--bewegungen:      /animhelp----------------------------------",0);
      SendPlayerFormattedText(playerid,"-------------------------------------------------------------",0);
    return 1;
    if(strcmp(cmd, "/animhelp", true) == 0) {
      SendPlayerFormattedText(playerid,"-------------------------------------------------------------",0);
      SendPlayerFormattedText(playerid,"------------------------Animationshilfe----------------------",0);
      SendPlayerFormattedText(playerid,"--/handsup /drunk /bomb /getarrested /laugh /lookout /robman-",0);
      SendPlayerFormattedText(playerid,"--/crossarms /lay /hide /vomit /eat /wave /taichi   /deal------", 0);
      SendPlayerFormattedText(playerid,"--/crack /smokem /smokef /groundsit /chat /dance /fucku------",0);
      SendPlayerFormattedText(playerid,"-------------------------------------------------------------",0);
    return 1;
    }

    if(strcmp(cmd, "/givecashs", true) == 0) {
       new tmp[256];
      tmp = strtok(cmdtext, idx);

      if(!strlen(tmp)) {
         SendClientMessage(playerid, COLOR_WHITE, "Benutze bitte: /givecashs [id] [geld] ohne Klammern oder Dollerzeichen");
         return 1;
      }
      giveplayerid = strval(tmp);

      tmp = strtok(cmdtext, idx);
      if(!strlen(tmp)) {
         SendClientMessage(playerid, COLOR_WHITE, "Benutze bitte: /givecashs [id] [geld] ohne Klammern oder Dollerzeichen");
         return 1;
      }
       moneys = strval(tmp);

      printf("givecash_command: %d %d",giveplayerid,moneys);


      if (IsPlayerConnected(giveplayerid)) {
         GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
         GetPlayerName(playerid, sendername, sizeof(sendername));
         playermoney = GetPlayerMoney(playerid);
         if (moneys > 0 && playermoney >= moneys) {
            GivePlayerMoney(playerid, (0 - moneys));
            GivePlayerMoney(giveplayerid, moneys);
            format(string, sizeof(string), "Du hast %s(Spieler: %d), $%d gegeben.", giveplayer,giveplayerid, moneys);
            SendClientMessage(playerid, COLOR_YELLOW, string);
            format(string, sizeof(string), "Du hast $%d von %s(Spieler: %d) erhalten.", moneys, sendername, playerid);
            SendClientMessage(giveplayerid, COLOR_YELLOW, string);
            printf("%s(playerid:%d) hat $%d zu %s(Spieler:%d) gegeben",sendername, playerid, moneys, giveplayer, giveplayerid);
         }
         else {
            SendClientMessage(playerid, COLOR_YELLOW, "Ungültige Überweisung.");
         }
      }
      else {
            format(string, sizeof(string), "%d ist nicht erreichbar.", giveplayerid);
            SendClientMessage(playerid, COLOR_YELLOW, string);
         }
      return 1;
   }

   return 0;
}


public OnPlayerSpawn(playerid)
{
   GivePlayerMoney(playerid, PocketMoney);
   SetPlayerInterior(playerid,0);
   SetPlayerRandomSpawn(playerid);
   TogglePlayerClock(playerid,1);
   return 1;
}

public SetPlayerRandomSpawn(playerid)
{
   if (iSpawnSet[playerid] == 1)
   {
      new rand = random(sizeof(gCopPlayerSpawns));
      SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]);
      SetPlayerFacingAngle(playerid, 270.0);
    }
    else if (iSpawnSet[playerid] == 0)
    {
      new rand = random(sizeof(gRandomPlayerSpawns));
      SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]);
   }
   return 1;
}


public OnPlayerDeath(playerid, killerid, reason)
{
    new playercash;
   if(killerid == INVALID_PLAYER_ID) {
        SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
        ResetPlayerMoney(playerid);
   } else {
          SendDeathMessage(killerid,playerid,reason);
         SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
         playercash = GetPlayerMoney(playerid);
         if (playercash > 0)  {
            GivePlayerMoney(killerid, playercash);
            ResetPlayerMoney(playerid);
         }
         else
         {
         }
        }
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
   iSpawnSet[playerid] = 0;
   SetupPlayerForClassSelection(playerid);
   return 1;
}

public SetupPlayerForClassSelection(playerid)
{
    SetPlayerInterior(playerid,14);
   SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
   SetPlayerFacingAngle(playerid, 270.0);
   SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
   SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
}

public GameModeExitFunc()
{
   GameModeExit();
}

public OnGameModeInit()
{
   SetGameModeText("Version 1.65");

   ShowPlayerMarkers(1);
   ShowNameTags(1);
   EnableStuntBonusForAll(0);

   AddPlayerClass(0,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
   AddPlayerClass(266,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
   AddPlayerClass(267,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
   AddPlayerClass(268,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
   AddPlayerClass(269,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
   AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
   AddPlayerClass(271,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
   AddPlayerClass(272,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
   AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);

   AddStaticVehicle(451,2040.0520,1319.2799,10.3779,183.2439,16,16);
   AddStaticVehicle(429,2040.5247,1359.2783,10.3516,177.1306,13,13);
   AddStaticVehicle(421,2110.4102,1398.3672,10.7552,359.5964,13,13);
   AddStaticVehicle(411,2074.9624,1479.2120,10.3990,359.6861,64,64);
   AddStaticVehicle(477,2075.6038,1666.9750,10.4252,359.7507,94,94);
   AddStaticVehicle(541,2119.5845,1938.5969,10.2967,181.9064,22,22);
   AddStaticVehicle(541,1843.7881,1216.0122,10.4556,270.8793,60,1);
   AddStaticVehicle(402,1944.1003,1344.7717,8.9411,0.8168,30,30);
   AddStaticVehicle(402,1679.2278,1316.6287,10.6520,180.4150,90,90);
   AddStaticVehicle(415,1685.4872,1751.9667,10.5990,268.1183,25,1);
   AddStaticVehicle(411,2034.5016,1912.5874,11.9048,0.2909,123,1);
   AddStaticVehicle(411,2172.1682,1988.8643,10.5474,89.9151,116,1);
   AddStaticVehicle(429,2245.5759,2042.4166,10.5000,270.7350,14,14);
   AddStaticVehicle(477,2361.1538,1993.9761,10.4260,178.3929,101,1);
   AddStaticVehicle(550,2221.9946,1998.7787,9.6815,92.6188,53,53);
   AddStaticVehicle(558,2243.3833,1952.4221,14.9761,359.4796,116,1);
   AddStaticVehicle(587,2276.7085,1938.7263,31.5046,359.2321,40,1);
   AddStaticVehicle(587,2602.7769,1853.0667,10.5468,91.4813,43,1);
   AddStaticVehicle(603,2610.7600,1694.2588,10.6585,89.3303,69,1);
   AddStaticVehicle(587,2635.2419,1075.7726,10.5472,89.9571,53,1);
   AddStaticVehicle(437,2577.2354,1038.8063,10.4777,181.7069,35,1);
   AddStaticVehicle(535,2039.1257,1545.0879,10.3481,359.6690,123,1);
   AddStaticVehicle(535,2009.8782,2411.7524,10.5828,178.9618,66,1);
   AddStaticVehicle(429,2010.0841,2489.5510,10.5003,268.7720,1,2);
   AddStaticVehicle(415,2076.4033,2468.7947,10.5923,359.9186,36,1);
   AddStaticVehicle(487,2093.2754,2414.9421,74.7556,89.0247,26,57);
   AddStaticVehicle(506,2352.9026,2577.9768,10.5201,0.4091,7,7);
   AddStaticVehicle(506,2166.6963,2741.0413,10.5245,89.7816,52,52);
   AddStaticVehicle(411,1960.9989,2754.9072,10.5473,200.4316,112,1);
   AddStaticVehicle(429,1919.5863,2760.7595,10.5079,100.0753,2,1);
   AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,40,1);
   AddStaticVehicle(402,1591.0482,2746.3982,10.6519,172.5125,30,30);
   AddStaticVehicle(603,1580.4537,2838.2886,10.6614,181.4573,75,77);
   AddStaticVehicle(550,1555.2734,2750.5261,10.6388,91.7773,62,62);
   AddStaticVehicle(535,1455.9305,2878.5288,10.5837,181.0987,118,1);
   AddStaticVehicle(477,1537.8425,2578.0525,10.5662,0.0650,121,1);
   AddStaticVehicle(451,1433.1594,2607.3762,10.3781,88.0013,16,16);
   AddStaticVehicle(603,2223.5898,1288.1464,10.5104,182.0297,18,1);
   AddStaticVehicle(558,2451.6707,1207.1179,10.4510,179.8960,24,1);
   AddStaticVehicle(550,2461.7253,1357.9705,10.6389,180.2927,62,62);
   AddStaticVehicle(558,2461.8162,1629.2268,10.4496,181.4625,117,1);
   AddStaticVehicle(477,2395.7554,1658.9591,10.5740,359.7374,0,1);
   AddStaticVehicle(404,1553.3696,1020.2884,10.5532,270.6825,119,50);
   AddStaticVehicle(400,1380.8304,1159.1782,10.9128,355.7117,123,1);
   AddStaticVehicle(418,1383.4630,1035.0420,10.9131,91.2515,117,227);
   AddStaticVehicle(404,1445.4526,974.2831,10.5534,1.6213,109,100);
   AddStaticVehicle(400,1704.2365,940.1490,10.9127,91.9048,113,1);
   AddStaticVehicle(404,1658.5463,1028.5432,10.5533,359.8419,101,101);
   AddStaticVehicle(581,1677.6628,1040.1930,10.4136,178.7038,58,1);
   AddStaticVehicle(581,1383.6959,1042.2114,10.4121,85.7269,66,1);
   AddStaticVehicle(581,1064.2332,1215.4158,10.4157,177.2942,72,1);
   AddStaticVehicle(581,1111.4536,1788.3893,10.4158,92.4627,72,1);
   AddStaticVehicle(522,953.2818,1806.1392,8.2188,235.0706,3,8);
   AddStaticVehicle(522,995.5328,1886.6055,10.5359,90.1048,3,8);
   AddStaticVehicle(521,993.7083,2267.4133,11.0315,1.5610,75,13);
   AddStaticVehicle(535,1439.5662,1999.9822,10.5843,0.4194,66,1);
   AddStaticVehicle(522,1430.2354,1999.0144,10.3896,352.0951,6,25);
   AddStaticVehicle(522,2156.3540,2188.6572,10.2414,22.6504,6,25);
   AddStaticVehicle(598,2277.6846,2477.1096,10.5652,180.1090,0,1);
   AddStaticVehicle(598,2268.9888,2443.1697,10.5662,181.8062,0,1);
   AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,0,1);
   AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,0,1);
   AddStaticVehicle(523,2294.7305,2441.2651,10.3860,9.3764,0,0);
   AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,0,0);
   AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,0,0);
   AddStaticVehicle(522,2476.7900,2532.2222,21.4416,0.5081,8,82);
   AddStaticVehicle(522,2580.5320,2267.9595,10.3917,271.2372,8,82);
   AddStaticVehicle(522,2814.4331,2364.6641,10.3907,89.6752,36,105);
   AddStaticVehicle(535,2827.4143,2345.6953,10.5768,270.0668,97,1);
   AddStaticVehicle(521,1670.1089,1297.8322,10.3864,359.4936,87,118);
   AddStaticVehicle(487,1614.7153,1548.7513,11.2749,347.1516,58,8);
   AddStaticVehicle(487,1647.7902,1538.9934,11.2433,51.8071,0,8);
   AddStaticVehicle(487,1608.3851,1630.7268,11.2840,174.5517,58,8);
   AddStaticVehicle(476,1283.0006,1324.8849,9.5332,275.0468,7,6); 11.5332
   AddStaticVehicle(476,1283.5107,1361.3171,9.5382,271.1684,1,6); 11.5382
   AddStaticVehicle(476,1283.6847,1386.5137,11.5300,272.1003,89,91);
   AddStaticVehicle(476,1288.0499,1403.6605,11.5295,243.5028,119,117);
   AddStaticVehicle(415,1319.1038,1279.1791,10.5931,0.9661,62,1);
   AddStaticVehicle(521,1710.5763,1805.9275,10.3911,176.5028,92,3);
   AddStaticVehicle(521,2805.1650,2027.0028,10.3920,357.5978,92,3);
   AddStaticVehicle(535,2822.3628,2240.3594,10.5812,89.7540,123,1);
   AddStaticVehicle(521,2876.8013,2326.8418,10.3914,267.8946,115,118);
   AddStaticVehicle(429,2842.0554,2637.0105,10.5000,182.2949,1,3);
   AddStaticVehicle(549,2494.4214,2813.9348,10.5172,316.9462,72,39);
   AddStaticVehicle(549,2327.6484,2787.7327,10.5174,179.5639,75,39);
   AddStaticVehicle(549,2142.6970,2806.6758,10.5176,89.8970,79,39);
   AddStaticVehicle(521,2139.7012,2799.2114,10.3917,229.6327,25,118);
   AddStaticVehicle(521,2104.9446,2658.1331,10.3834,82.2700,36,0);
   AddStaticVehicle(521,1914.2322,2148.2590,10.3906,267.7297,36,0);
   AddStaticVehicle(549,1904.7527,2157.4312,10.5175,183.7728,83,36);
   AddStaticVehicle(549,1532.6139,2258.0173,10.5176,359.1516,84,36);
   AddStaticVehicle(521,1534.3204,2202.8970,10.3644,4.9108,118,118);
   AddStaticVehicle(549,1613.1553,2200.2664,10.5176,89.6204,89,35);
   AddStaticVehicle(400,1552.1292,2341.7854,10.9126,274.0815,101,1);
   AddStaticVehicle(404,1637.6285,2329.8774,10.5538,89.6408,101,101);
   AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,62,1);
   AddStaticVehicle(411,1281.7458,2571.6719,10.5472,270.6128,106,1);
   AddStaticVehicle(522,1305.5295,2528.3076,10.3955,88.7249,3,8);
   AddStaticVehicle(521,993.9020,2159.4194,10.3905,88.8805,74,74);
   AddStaticVehicle(415,1512.7134,787.6931,10.5921,359.5796,75,1);
   AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,3,8);
   AddStaticVehicle(522,2133.6428,1012.8537,10.3789,87.1290,3,8);
   AddStaticVehicle(415,2266.7336,648.4756,11.0053,177.8517,0,1);
   AddStaticVehicle(461,2404.6636,647.9255,10.7919,183.7688,53,1);
   AddStaticVehicle(506,2628.1047,746.8704,10.5246,352.7574,3,3);
   AddStaticVehicle(549,2817.6445,928.3469,10.4470,359.5235,72,39);
   AddStaticVehicle(562,1919.8829,947.1886,10.4715,359.4453,11,1);
   AddStaticVehicle(562,1881.6346,1006.7653,10.4783,86.9967,11,1);
   AddStaticVehicle(562,2038.1044,1006.4022,10.4040,179.2641,11,1);
   AddStaticVehicle(562,2038.1614,1014.8566,10.4057,179.8665,11,1);
   AddStaticVehicle(562,2038.0966,1026.7987,10.4040,180.6107,11,1);
   AddStaticVehicle(422,9.1065,1165.5066,19.5855,2.1281,101,25);
   AddStaticVehicle(463,19.8059,1163.7103,19.1504,346.3326,11,11);
   AddStaticVehicle(463,12.5740,1232.2848,18.8822,121.8670,22,22);
   AddStaticVehicle(434,-110.8473,1133.7113,19.7091,359.7000,2,2);
   AddStaticVehicle(586,69.4633,1217.0189,18.3304,158.9345,10,1);
   AddStaticVehicle(586,-199.4185,1223.0405,19.2624,176.7001,25,1);
   AddStaticVehicle(605,-340.2598,1177.4846,19.5565,182.6176,43,8);
   AddStaticVehicle(476,325.4121,2538.5999,17.5184,181.2964,71,77);
   AddStaticVehicle(476,291.0975,2540.0410,17.5276,182.7206,7,6);
   AddStaticVehicle(576,384.2365,2602.1763,16.0926,192.4858,72,1);
   AddStaticVehicle(586,423.8012,2541.6870,15.9708,338.2426,10,1);
   AddStaticVehicle(586,-244.0047,2724.5439,62.2077,51.5825,10,1);
   AddStaticVehicle(586,-311.1414,2659.4329,62.4513,310.9601,27,1);
   AddStaticVehicle(406,547.4633,843.0204,-39.8406,285.2948,1,1);
   AddStaticVehicle(406,625.1979,828.9873,-41.4497,71.3360,1,1);
   AddStaticVehicle(486,680.7997,919.0510,-40.4735,105.9145,1,1);
   AddStaticVehicle(486,674.3994,927.7518,-40.6087,128.6116,1,1);
   AddStaticVehicle(543,596.8064,866.2578,-43.2617,186.8359,67,8);
   AddStaticVehicle(543,835.0838,836.8370,11.8739,14.8920,8,90);
   AddStaticVehicle(549,843.1893,838.8093,12.5177,18.2348,79,39);
   AddStaticVehicle(605,319.3803,740.2404,6.7814,271.2593,8,90);
   AddStaticVehicle(400,-235.9767,1045.8623,19.8158,180.0806,75,1);
   AddStaticVehicle(599,-211.5940,998.9857,19.8437,265.4935,0,1);
   AddStaticVehicle(422,-304.0620,1024.1111,19.5714,94.1812,96,25);
   AddStaticVehicle(588,-290.2229,1317.0276,54.1871,81.7529,1,1);
   AddStaticVehicle(424,-330.2399,1514.3022,75.1388,179.1514,2,2);
   AddStaticVehicle(451,-290.3145,1567.1534,75.0654,133.1694,61,61);
   AddStaticVehicle(470,280.4914,1945.6143,17.6317,310.3278,43,0);
   AddStaticVehicle(470,272.2862,1949.4713,17.6367,285.9714,43,0);
   AddStaticVehicle(470,271.6122,1961.2386,17.6373,251.9081,43,0);
   AddStaticVehicle(470,279.8705,1966.2362,17.6436,228.4709,43,0);
   AddStaticVehicle(548,292.2317,1923.6440,19.2898,235.3379,1,1);
   AddStaticVehicle(433,277.6437,1985.7559,18.0772,270.4079,43,0);
   AddStaticVehicle(433,277.4477,1994.8329,18.0773,267.7378,43,0);
   AddStaticVehicle(432,275.9634,2024.3629,17.6516,270.6823,43,0);
   AddStaticVehicle(568,-441.3438,2215.7026,42.2489,191.7953,41,29);
   AddStaticVehicle(568,-422.2956,2225.2612,42.2465,0.0616,41,29);
   AddStaticVehicle(568,-371.7973,2234.5527,42.3497,285.9481,41,29);
   AddStaticVehicle(568,-360.1159,2203.4272,42.3039,113.6446,41,29);
   AddStaticVehicle(468,-660.7385,2315.2642,138.3866,358.7643,6,6);
   AddStaticVehicle(460,-1029.2648,2237.2217,42.2679,260.5732,1,3);
   AddStaticVehicle(419,95.0568,1056.5530,13.4068,192.1461,13,76);
   AddStaticVehicle(429,114.7416,1048.3517,13.2890,174.9752,1,2);
   AddStaticVehicle(466,124.2480,1075.1835,13.3512,174.5334,78,76);
   AddStaticVehicle(411,-290.0065,1759.4958,42.4154,89.7571,116,1);
   AddStaticVehicle(522,-302.5649,1777.7349,42.2514,238.5039,6,25);
   AddStaticVehicle(522,-302.9650,1776.1152,42.2588,239.9874,8,82);
   AddStaticVehicle(533,-301.0404,1750.8517,42.3966,268.7585,75,1);
   AddStaticVehicle(535,-866.1774,1557.2700,23.8319,269.3263,31,1);
   AddStaticVehicle(550,-799.3062,1518.1556,26.7488,88.5295,53,53);
   AddStaticVehicle(521,-749.9730,1589.8435,26.5311,125.6508,92,3);
   AddStaticVehicle(522,-867.8612,1544.5282,22.5419,296.0923,3,3);
   AddStaticVehicle(554,-904.2978,1553.8269,25.9229,266.6985,34,30);
   AddStaticVehicle(521,-944.2642,1424.1603,29.6783,148.5582,92,3);
   AddStaticVehicle(429,-237.7157,2594.8804,62.3828,178.6802,1,2);
   AddStaticVehicle(431,-160.5815,2693.7185,62.2031,89.4133,47,74);
   AddStaticVehicle(463,-196.3012,2774.4395,61.4775,303.8402,22,22);
   AddStaticVehicle(483,-204.1827,2608.7368,62.6956,179.9914,1,5);
   AddStaticVehicle(490,-295.4756,2674.9141,62.7434,359.3378,0,0);
   AddStaticVehicle(500,-301.5293,2687.6013,62.7723,87.9509,28,119);
   AddStaticVehicle(500,-301.6699,2680.3293,62.7393,89.7925,13,119);
   AddStaticVehicle(519,-1341.1079,-254.3787,15.0701,321.6338,1,1);
   AddStaticVehicle(519,-1371.1775,-232.3967,15.0676,315.6091,1,1);
   AddStaticVehicle(552,-1396.2028,-196.8298,13.8434,286.2720,56,56);
   AddStaticVehicle(552,-1312.4509,-284.4692,13.8417,354.3546,56,56);
   AddStaticVehicle(552,-1393.5995,-521.0770,13.8441,187.1324,56,56);
   AddStaticVehicle(513,-1355.6632,-488.9562,14.7157,191.2547,48,18);
   AddStaticVehicle(513,-1374.4580,-499.1462,14.7482,220.4057,54,34);
   AddStaticVehicle(553,-1197.8773,-489.6715,15.4841,0.4029,91,87);
   AddStaticVehicle(553,1852.9989,-2385.4009,14.8827,200.0707,102,119);
   AddStaticVehicle(583,1879.9594,-2349.1919,13.0875,11.0992,1,1);
   AddStaticVehicle(583,1620.9697,-2431.0752,13.0951,126.3341,1,1);
   AddStaticVehicle(583,1545.1564,-2409.2114,13.0953,23.5581,1,1);
   AddStaticVehicle(583,1656.3702,-2651.7913,13.0874,352.7619,1,1);
   AddStaticVehicle(519,1642.9850,-2425.2063,14.4744,159.8745,1,1);
   AddStaticVehicle(519,1734.1311,-2426.7563,14.4734,172.2036,1,1);
   AddStaticVehicle(415,-680.9882,955.4495,11.9032,84.2754,36,1);
   AddStaticVehicle(460,-816.3951,2222.7375,43.0045,268.1861,1,3);
   AddStaticVehicle(460,-94.6885,455.4018,1.5719,250.5473,1,3);
   AddStaticVehicle(460,1624.5901,565.8568,1.7817,200.5292,1,3);
   AddStaticVehicle(460,1639.3567,572.2720,1.5311,206.6160,1,3);
   AddStaticVehicle(460,2293.4219,517.5514,1.7537,270.7889,1,3);
   AddStaticVehicle(460,2354.4690,518.5284,1.7450,270.2214,1,3);
   AddStaticVehicle(460,772.4293,2912.5579,1.0753,69.6706,1,3);
   AddStaticVehicle(560,2133.0769,1019.2366,10.5259,90.5265,9,39);
   AddStaticVehicle(560,2142.4023,1408.5675,10.5258,0.3660,17,1);
   AddStaticVehicle(560,2196.3340,1856.8469,10.5257,179.8070,21,1);
   AddStaticVehicle(560,2103.4146,2069.1514,10.5249,270.1451,33,0);
   AddStaticVehicle(560,2361.8042,2210.9951,10.3848,178.7366,37,0);
   AddStaticVehicle(560,-1993.2465,241.5329,34.8774,310.0117,41,29);
   AddStaticVehicle(559,-1989.3235,270.1447,34.8321,88.6822,58,8);
   AddStaticVehicle(559,-1946.2416,273.2482,35.1302,126.4200,60,1);
   AddStaticVehicle(558,-1956.8257,271.4941,35.0984,71.7499,24,1);
   AddStaticVehicle(562,-1952.8894,258.8604,40.7082,51.7172,17,1);
   AddStaticVehicle(411,-1949.8689,266.5759,40.7776,216.4882,112,1);
   AddStaticVehicle(429,-1988.0347,305.4242,34.8553,87.0725,2,1);
   AddStaticVehicle(559,-1657.6660,1213.6195,6.9062,282.6953,13,8);
   AddStaticVehicle(560,-1658.3722,1213.2236,13.3806,37.9052,52,39);
   AddStaticVehicle(558,-1660.8994,1210.7589,20.7875,317.6098,36,1);
   AddStaticVehicle(550,-1645.2401,1303.9883,6.8482,133.6013,7,7);
   AddStaticVehicle(460,-1333.1960,903.7660,1.5568,0.5095,46,32);
   AddStaticVehicle(411,113.8611,1068.6182,13.3395,177.1330,116,1);
   AddStaticVehicle(429,159.5199,1185.1160,14.7324,85.5769,1,2);
   AddStaticVehicle(411,612.4678,1694.4126,6.7192,302.5539,75,1);
   AddStaticVehicle(522,661.7609,1720.9894,6.5641,19.1231,6,25);
   AddStaticVehicle(522,660.0554,1719.1187,6.5642,12.7699,8,82);
   AddStaticVehicle(567,711.4207,1947.5208,5.4056,179.3810,90,96);
   AddStaticVehicle(567,1031.8435,1920.3726,11.3369,89.4978,97,96);
   AddStaticVehicle(567,1112.3754,1747.8737,10.6923,270.9278,102,114);
   AddStaticVehicle(567,1641.6802,1299.2113,10.6869,271.4891,97,96);
   AddStaticVehicle(567,2135.8757,1408.4512,10.6867,180.4562,90,96);
   AddStaticVehicle(567,2262.2639,1469.2202,14.9177,91.1919,99,81);
   AddStaticVehicle(567,2461.7380,1345.5385,10.6975,0.9317,114,1);
   AddStaticVehicle(567,2804.4365,1332.5348,10.6283,271.7682,88,64);
   AddStaticVehicle(560,2805.1685,1361.4004,10.4548,270.2340,17,1);
   AddStaticVehicle(506,2853.5378,1361.4677,10.5149,269.6648,7,7);
   AddStaticVehicle(567,2633.9832,2205.7061,10.6868,180.0076,93,64);
   AddStaticVehicle(567,2119.9751,2049.3127,10.5423,180.1963,93,64);
   AddStaticVehicle(567,2785.0261,-1835.0374,9.6874,226.9852,93,64);
   AddStaticVehicle(567,2787.8975,-1876.2583,9.6966,0.5804,99,81);
   AddStaticVehicle(411,2771.2993,-1841.5620,9.4870,20.7678,116,1);
   AddStaticVehicle(420,1713.9319,1467.8354,10.5219,342.8006,6,1);
   AddStaticPickup(371, 15, 1710.3359,1614.3585,10.1191);
   AddStaticPickup(371, 15, 1964.4523,1917.0341,130.9375);
   AddStaticPickup(371, 15, 2055.7258,2395.8589,150.4766);
   AddStaticPickup(371, 15, 2265.0120,1672.3837,94.9219);
   AddStaticPickup(371, 15, 2265.9739,1623.4060,94.9219);

   SetTimer("PunktUpdate", 1000, 1);

   return 1;
}



public SendPlayerFormattedText(playerid, const str[], define)
{
   new tmpbuf[256];
   format(tmpbuf, sizeof(tmpbuf), str, define);
   SendClientMessage(playerid, 0xFF004040, tmpbuf);
}

public SendAllFormattedText(playerid, const str[], define)
{
   new tmpbuf[256];
   format(tmpbuf, sizeof(tmpbuf), str, define);
   SendClientMessageToAll(0xFFFF00AA, tmpbuf);
}

strtok(const string[], &index)
{
   new length = strlen(string);
   while ((index < length) && (string[index] <= ' '))
   {
      index++;
   }

   new offset = index;
   new result[20];
   while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
   {
      result[index - offset] = string[index];
      index++;
   }
   result[index - offset] = EOS;
   return result;
}

Jeder Mensch hat ein Recht auf meine Meinung!
http://www.abload.de/img/1sqk3e.png
http://www.mein-pc.eu/Images/us/ForceB_30018_11.png
Dieser Beitrag wurde insgesamt 1 mal editiert. Das letzte Mal 12.06.2010, 12:55 von ForceB..

Kein neuer Beitrag 12.06.2010, 12:57
Beitrag #3   

N0rax
Kopfgeldjäger
* * * * * * * O O O O
Registrierung: 15.05.2010, 21:10
User-Info: Grand Theft AWESOME V
Homepage: http://youtube.com/whizkey
Lieblings-GTA: GTA: San Andreas
Script Editor: Pawno
PSN-ID: mike7363
Social Club: V12_WhizKey
Beiträge: 612

Hallo tion,

herzlich willkommen im Forum!


Dein Problem war folgendes:


Du hast öfters den Parameter hinter ")" das ";" vergessen und das schließen eines Arrays. Sprich
eines neuen Commands "}"

habe alle Fehler entfernt, viel spaß.

Crex

P.S: Hier war der eigentliche fehler:

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 if(strcmp(cmd, "/kommand", true) == 0) {
      SendPlayerFormattedText(playerid,"-------------------------------------------------------------",0);
      SendPlayerFormattedText(playerid,"-------------------Kommandos/Steuerbefehle-------------------",0);
      SendPlayerFormattedText(playerid,"--Report:   /report [spielername] [grund(id)] /myreport--------",0);
      SendPlayerFormattedText(playerid,"--chat:    [text]   /me [text]---------------------------------", 0);
      SendPlayerFormattedText(playerid,"--bewegungen:      /animhelp----------------------------------",0);
      SendPlayerFormattedText(playerid,"-------------------------------------------------------------",0);
    return 1;


Das "}" wurde nach dem "return 1;" vergessen!
Anhänge:
text1.pwn 26.903 Bytes 2 Downloads
Dieser Beitrag wurde insgesamt 1 mal editiert. Das letzte Mal 12.06.2010, 13:00 von N0rax.

Kein neuer Beitrag 12.06.2010, 17:07
Beitrag #4   

tion
Straßengauner
* * * * * O O O O O O
Kein Bild vorhanden
Registrierung: 11.06.2010, 22:27
Lieblings-GTA: GTA: Vice City
Script Editor: PawnoX
Beiträge: 75

Jetzt habe ich ein neues Filterscript, was nicht will wie ich will.

G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\filterscripts\skinwechsel.pwn(27)
: warning 211: possibly unintended assignment
G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\filterscripts\skinwechsel.pwn(30)
: warning 211: possibly unintended assignment
G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\filterscripts\skinwechsel.pwn(32)
: warning 211: possibly unintended assignment
G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\filterscripts\skinwechsel.pwn(34)
: warning 211: possibly unintended assignment
G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\filterscripts\skinwechsel.pwn(36)
: warning 211: possibly unintended assignment
G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\filterscripts\skinwechsel.pwn(38) :
warning 211: possibly unintended assignment
G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\filterscripts\skinwechsel.pwn(274)
: error 001: expected token: "}", but found "-end of file-"
Pawn compiler 3.0.3367 Copyright (c) 1997-2005, ITB CompuPhase


1 Error.

Wieso 1 Error?
gibt es irgendeine Tabelle, wo ich diese warning xxx: nachschlagen kann???

Quellcode:

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#include <a_samp>
#define Polizei 1           //11 Skins
#define SWAT 2             //2 Skins
#define Zivillist 3        //11 Skins
#define Hitman 4          //5 Skins
#define Afgahne 5           //5 Skins
#define Adminstrator 6     //5 Skins

static gTeam[MAX_PLAYERS];

#define COLOR_BLAU 0x0000FFFF
#define COLOR_GELB 0xFFFF00FF
#define COLOR_GRUEN 0x00FF00FF
#define COLOR_WEISS 0xFFFFFFFF
#define COLOR_ROT 0xFF0000FF
#define COLOR_PINK 0xFF00FFFF
#define COLOR_LILA 0xCC33CACA

#if defined FILTERSCRIPT
#else
#endif

public OnPlayerCommandText(playerid, cmdtext[])
{
   if (strcmp("/changeskin", cmdtext, true) == 0)
   {
      if (gTeam[playerid] = Polizei){
      ShowPlayerDialog(playerid,Polizei,DIALOG_STYLE_LIST,"Polizei-skin auswählen","Skin1\nSkin2\nSkin3\nSkin4\nSkin5\nSkin6\nSkin7\nSkin8\nSkin9\nSkin10\nSkin11","Wählen","Zurück");
      return 1;
      } else if (gTeam[playerid] = SWAT){
      ShowPlayerDialog(playerid,SWAT,DIALOG_STYLE_LIST,"SWAT-Skin auswählen","Skin1\nSkin2","Wählen","Zurück");
      } else if (gTeam[playerid] = Zivillist){
      ShowPlayerDialog(playerid,Zivillist,DIALOG_STYLE_LIST,"Zivillist-Skin auswählen","Skin1\nSkin2\nSkin3\nSkin4\nSkin5\nSkin6\nSkin7\nSkin8\nSkin9\nSkin10\nSkin11","Wählen","Zurück");
      } else if (gTeam[playerid] = Hitman){
      ShowPlayerDialog(playerid,Hitman,DIALOG_STYLE_LIST,"Hitman-Skin auswählen","Skin1\nSkin2\nSkin3\nSkin4\nSkin5","Wählen","Zurück");
      } else if (gTeam[playerid] = Afgahne){
      ShowPlayerDialog(playerid,Afgahne,DIALOG_STYLE_LIST,"Afgahnen-Skin auswählen","Skin1\nSkin2\nSkin3\nSkin4","Wählen","Zurück");
      } else if (gTeam[playerid] = Adminstrator){
      ShowPlayerDialog(playerid,Adminstrator,DIALOG_STYLE_LIST,"Admin-Skin auswählen","Skin1\nSkin2\nSkin3\nSkin4\nSkin5","Wählen","Zurück");
      }
   }
   return 0;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
   if(dialogid == Polizei)
   {
       if(response)
        {
            if(listitem == 0)
          {
                SetPlayerSkin(playerid, 288);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 1)
         {
                SetPlayerSkin(playerid, 286);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 2)
         {
                SetPlayerSkin(playerid, 285);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 3)
          {
                SetPlayerSkin(playerid, 284);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
          }
         if(listitem == 4)
          {
                SetPlayerSkin(playerid, 283);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 5)
          {
                SetPlayerSkin(playerid, 282);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 6)
          {
                SetPlayerSkin(playerid, 281);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 7) 
          {
                SetPlayerSkin(playerid, 280);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 8)
          {
                SetPlayerSkin(playerid, 267);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 9) 
          {
                SetPlayerSkin(playerid, 266);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 10)
          {
                SetPlayerSkin(playerid, 265);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
      }

      }
   else if(dialogid == SWAT)
   {
       if(response)
        {
            if(listitem == 0)
          {
                SetPlayerSkin(playerid, 258);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 1)
         {
                SetPlayerSkin(playerid, 294);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
      }
   else if(dialogid == Zivillist)
   {
       if(response)
        {
            if(listitem == 0)
          {
                SetPlayerSkin(playerid, 58);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 1) 
         {
                SetPlayerSkin(playerid, 53);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 2) 
         {
                SetPlayerSkin(playerid, 52);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 3) 
          {
                SetPlayerSkin(playerid, 51);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
          }
         if(listitem == 4) 
          {
                SetPlayerSkin(playerid, 50);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 5)
          {
                SetPlayerSkin(playerid, 35);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 6)
          {
                SetPlayerSkin(playerid, 34);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 7)
          {
                SetPlayerSkin(playerid, 33);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 8) 
          {
                SetPlayerSkin(playerid, 32);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 9)
          {
                SetPlayerSkin(playerid, 31);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 10)
          {
                SetPlayerSkin(playerid, 299);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
      }


   else if(dialogid == Hitman)
   {
       if(response)
        {
            if(listitem == 0) 
          {
                SetPlayerSkin(playerid, 57);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 1)
         {
                SetPlayerSkin(playerid, 61);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 2)
         {
                SetPlayerSkin(playerid, 68);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 3)
          {
                SetPlayerSkin(playerid, 227);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
          }
         if(listitem == 4)
          {
                SetPlayerSkin(playerid, 228);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
      }
   else if(dialogid == Afgahne)
   {
       if(response)
        {
            if(listitem == 0)
          {
                SetPlayerSkin(playerid, 110);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 1)
         {
                SetPlayerSkin(playerid, 109);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 2)
         {
                SetPlayerSkin(playerid, 108);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 3) 
          {
                SetPlayerSkin(playerid, 107);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
          }
      }
   else if(dialogid == Adminstrator)
   {
       if(response)
        {
            if(listitem == 0)
          {
                SetPlayerSkin(playerid, 82);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 1)
         {
                SetPlayerSkin(playerid, 83);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 2)
         {
                SetPlayerSkin(playerid, 84);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
         if(listitem == 3)
          {
                SetPlayerSkin(playerid, 85);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
          }
         if(listitem == 4)
          {
                SetPlayerSkin(playerid, 86);
                SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt");
         }
      }
   }
   return 1;
}

hoffe auf antwort,
Tion
Dieser Beitrag wurde insgesamt 1 mal editiert. Das letzte Mal 13.06.2010, 15:35 von tion.

Kein neuer Beitrag 13.06.2010, 16:35
Beitrag #5   

Rafioso
King of GTAvision.com
* * * * * * * * * * *
Registrierung: 17.04.2006, 10:39
User-Info: Unikat! Gefällt mir :-)
Homepage: http://www.NetVisionWork.net
Lieblings-GTA: GTA: Vice City
Script Editor: Sanny Builder 3
Wohnort: LS
PSN-ID: GV-Rafioso
Xbox Live Gamertag: SP: GVRafioso & MP: GVR...
GFWL-Tag: GVRafioso
Social Club: Rafioso
Beiträge: 11017

Zu den Warnungen: Ersetze das = gegen == in den besagten Zeilen.
Zum Error:Irgendwo hast du eine fehlende Klammer oder eine zu viel, hab mir nicht genau angeschaut
wo.

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Kein neuer Beitrag 13.06.2010, 16:44
Beitrag #6   

tion
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Registrierung: 11.06.2010, 22:27
Lieblings-GTA: GTA: Vice City
Script Editor: PawnoX
Beiträge: 75

Da fehlten 3 geschweifte Klammern.
Danke
*freu*

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