Rafioso, 09.12.2011, 22:18 |
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Hallo zusammen, das SA-MP Team hat die Version v0.3z R1 (sowie für Server v0.3z R1-2) veröffentlicht. v0.3z R1 (Client): - An optional lag compensation mode improves sync accuracy. - New server callbacks allow greater control over the game. - Network statistics functions will make it easier to admin servers. - Fixes range check errors in the server browser. - Fixes problems with mouse control in the game menu. - Many minor security updates for both the client and server. v0.3z R1-2 (Server): Above from R1 plus: - The player's current weapon ID was not correctly reported to pawn scripts when they were passengering in a vehicle. >> Download SA-MP v0.3z R1 Client (Windows) << >> Download SA-MP v0.3z R1-2 Server (Windows) << >> Download SA-MP v0.3z R1-2 Server (Linux x86) << ############# ARCHIV ############# ### v0.3x R2 Server Patch 1 - Emergency server patch because of 'denial of service' attacks ### v0.3x R2 - Fix: Specially crafted tools could attack SA-MP's network layer causing the server to crash. - Fix: Bad camera data sent by a player might crash other players ### v0.3x R1-2 Client: - Fixed: The server browser was using excessive CPU when loading the server lists, which slowed the loading of the lists. - Fixed: If the nametag hourglass icon could not load, it may cause a crash when you alt-tab from the game. - Fixed: Object lighting would be disabled when there were material changes but no colour changes. Server: - Clients would not see the "Unacceptable NickName" notice. ### v0.3x - A new model preview system allows servers to show 2D images of player skins, vehicle types, and object models (including weapons) on-screen. - The draw distance of objects can be set to any distance (with CreateObject), which reduces pop-in in custom areas. - Improvements to object and material colour changing. - A better synced animation for players carrying objects (SPECIAL_ACTION_CARRY). - Vehicle friendly fire system for servers that use teams (EnableVehicleFriendlyFire). - Some new hat and hair objects added (click here). - Many important changes to SA-MP's networking system which reduces network overhead and improves security for server owners. - An hourglass icon will now appear beside paused players' nametags (can be disabled with /nametagstatus). - Car colours 128-255 have been replaced with some more exotic colours. Some colours in this range were previously usable, but most were the same colour. The entire colour set has been revamped. ### v0.3e Client: - Viele Fehler behoben inkl. Sicherheitsupdates - Neue Mapping-Objekte inkl. Wände und Häuser - Neue Script-Features für bessere Kontrolle über die Spielkamera - Neue Tools machen es einfacher, angehangene Objekte zu modifizieren - Neue Animationen und Models für's gefesselt/gefangen sein - Text-Funktion um eigene Schilder zu erstellen Server: - Server können nun die Texturen und Farben von Objekten ändern - Server haben die Möglichkeit, den Mauszeiger zu aktivieren, damit man auf Bilder / Texte klicken kann ### v0.3d R2 Client: - Crash beim erreichen des Objekt-Limits behoben Server: - Der Slot eines gekickten Spielers wurde nicht mehr freigegeben. Ist in der Version nun behoben. >> Download SA-MP v0.3d R2 Client (Windows) << >> Download SA-MP v0.3d R2 Server (Windows) << >> Download SA-MP v0.3d R2 Server (Linux x86) << MfG Rafioso |