1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34
| case 4:{ //Row 5 code new cartype = GetPlayerVehicleID(playerid); new State=GetPlayerState(playerid); SetPlayerInterior(playerid,0); if(State!=PLAYER_STATE_DRIVER){ SetPlayerPos(playerid,2653.2561,-2035.2689,13.5468);} else if(IsPlayerInVehicle(playerid, cartype) == 1){ SetVehiclePos(cartype,2653.2561,-2035.2689,13.5468); SetVehicleZAngle(cartype,78.1831);} else{ SetPlayerPos(playerid,2653.2561,-2035.2689,13.5468);} GameTextForPlayer(playerid,"*Welcome ~r~to loco low co.*",2000,3);} } case 5:{ //Row 6 code new cartype = GetPlayerVehicleID(playerid); new State=GetPlayerState(playerid); SetPlayerInterior(playerid,0); if(State!=PLAYER_STATE_DRIVER){ SetPlayerPos(playerid,-2693.4916,229.8859,4.3359);} else if(IsPlayerInVehicle(playerid, cartype) == 1){ SetVehiclePos(cartype,-2693.4916,229.8859,4.3359); SetVehicleZAngle(cartype,78.1831);} else{ SetPlayerPos(playerid,-2693.4916,229.8859,4.3359);} GameTextForPlayer(playerid,"*Welcome ~r~to Wheel arch angels.*",2000,3);} } case 6:{ //Row 7 code SetPlayerPos(playerid,-1079.99,1061.58,1343.04); GameTextForPlayer(playerid,"*Welcome ~r~to the rc arena.*",2000,3);2653.2561,-2035.2689,13.5468 SetPlayerInterior(playerid,10); } |