tion
Straßengauner
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Registrierung: |
11.06.2010, 22:27 |
Lieblings-GTA: |
GTA: Vice City |
Script Editor: |
PawnoX |
Beiträge: |
75
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Hallo Leute, ich habe ein Filterscript geschrieben, dass je nach Team ein Fenster zeigt, wo man den Skin wechseln kann. Nun kommen da aber ein* (oder mehrere?) Fehlermeldung(en)
* wegen 1 Error
Code: 1 2 3 4 5 6 7 8 9 10 11
| G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\filterscripts\skinwechsel.pwn(27) : warning 211: possibly unintended assignment G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\filterscripts\skinwechsel.pwn(30) : warning 211: possibly unintended assignment G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\filterscripts\skinwechsel.pwn(32) : warning 211: possibly unintended assignment G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\filterscripts\skinwechsel.pwn(34) : warning 211: possibly unintended assignment G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\filterscripts\skinwechsel.pwn(36) : warning 211: possibly unintended assignment G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\filterscripts\skinwechsel.pwn(38) : warning 211: possibly unintended assignment G:\Programme\RockstarGames\Grand Theft Auto San Andreas - Server\filterscripts\skinwechsel.pwn(274) : error 001: expected token: "}", but found "-end of file-" Pawn compiler 3.0.3367 Copyright (c) 1997-2005, ITB CompuPhase
1 Error. |
*.pwn Datei:
Quellcode:
Code: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273
| #include <a_samp> #define Polizei 1 //11 Skins #define SWAT 2 //2 Skins #define Zivillist 3 //11 Skins #define Hitman 4 //5 Skins #define Afgahne 5 //5 Skins #define Adminstrator 6 //5 Skins
static gTeam[MAX_PLAYERS];
#define COLOR_BLAU 0x0000FFFF #define COLOR_GELB 0xFFFF00FF #define COLOR_GRUEN 0x00FF00FF #define COLOR_WEISS 0xFFFFFFFF #define COLOR_ROT 0xFF0000FF #define COLOR_PINK 0xFF00FFFF #define COLOR_LILA 0xCC33CACA
#if defined FILTERSCRIPT #else #endif
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/changeskin", cmdtext, true) == 0) { if (gTeam[playerid] = Polizei){ ShowPlayerDialog(playerid,Polizei,DIALOG_STYLE_LIST,"Polizei-skin auswählen","Skin1\nSkin2\nSkin3\nSkin4\nSkin5\nSkin6\nSkin7\nSkin8\nSkin9\nSkin10\nSkin11","Wählen","Zurück"); return 1; } else if (gTeam[playerid] = SWAT){ ShowPlayerDialog(playerid,SWAT,DIALOG_STYLE_LIST,"SWAT-Skin auswählen","Skin1\nSkin2","Wählen","Zurück"); } else if (gTeam[playerid] = Zivillist){ ShowPlayerDialog(playerid,Zivillist,DIALOG_STYLE_LIST,"Zivillist-Skin auswählen","Skin1\nSkin2\nSkin3\nSkin4\nSkin5\nSkin6\nSkin7\nSkin8\nSkin9\nSkin10\nSkin11","Wählen","Zurück"); } else if (gTeam[playerid] = Hitman){ ShowPlayerDialog(playerid,Hitman,DIALOG_STYLE_LIST,"Hitman-Skin auswählen","Skin1\nSkin2\nSkin3\nSkin4\nSkin5","Wählen","Zurück"); } else if (gTeam[playerid] = Afgahne){ ShowPlayerDialog(playerid,Afgahne,DIALOG_STYLE_LIST,"Afgahnen-Skin auswählen","Skin1\nSkin2\nSkin3\nSkin4","Wählen","Zurück"); } else if (gTeam[playerid] = Adminstrator){ ShowPlayerDialog(playerid,Adminstrator,DIALOG_STYLE_LIST,"Admin-Skin auswählen","Skin1\nSkin2\nSkin3\nSkin4\nSkin5","Wählen","Zurück"); } } return 0; }
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == Polizei) { if(response) { if(listitem == 0) { SetPlayerSkin(playerid, 288); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 1) { SetPlayerSkin(playerid, 286); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 2) { SetPlayerSkin(playerid, 285); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 3) { SetPlayerSkin(playerid, 284); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 4) { SetPlayerSkin(playerid, 283); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 5) { SetPlayerSkin(playerid, 282); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 6) { SetPlayerSkin(playerid, 281); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 7) { SetPlayerSkin(playerid, 280); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 8) { SetPlayerSkin(playerid, 267); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 9) { SetPlayerSkin(playerid, 266); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 10) { SetPlayerSkin(playerid, 265); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } }
} else if(dialogid == SWAT) { if(response) { if(listitem == 0) { SetPlayerSkin(playerid, 258); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 1) { SetPlayerSkin(playerid, 294); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } } else if(dialogid == Zivillist) { if(response) { if(listitem == 0) { SetPlayerSkin(playerid, 58); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 1) { SetPlayerSkin(playerid, 53); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 2) { SetPlayerSkin(playerid, 52); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 3) { SetPlayerSkin(playerid, 51); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 4) { SetPlayerSkin(playerid, 50); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 5) { SetPlayerSkin(playerid, 35); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 6) { SetPlayerSkin(playerid, 34); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 7) { SetPlayerSkin(playerid, 33); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 8) { SetPlayerSkin(playerid, 32); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 9) { SetPlayerSkin(playerid, 31); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 10) { SetPlayerSkin(playerid, 299); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } }
else if(dialogid == Hitman) { if(response) { if(listitem == 0) { SetPlayerSkin(playerid, 57); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 1) { SetPlayerSkin(playerid, 61); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 2) { SetPlayerSkin(playerid, 68); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 3) { SetPlayerSkin(playerid, 227); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 4) { SetPlayerSkin(playerid, 228); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } } else if(dialogid == Afgahne) { if(response) { if(listitem == 0) { SetPlayerSkin(playerid, 110); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 1) { SetPlayerSkin(playerid, 109); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 2) { SetPlayerSkin(playerid, 108); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 3) { SetPlayerSkin(playerid, 107); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } } else if(dialogid == Adminstrator) { if(response) { if(listitem == 0) { SetPlayerSkin(playerid, 82); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 1) { SetPlayerSkin(playerid, 83); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 2) { SetPlayerSkin(playerid, 84); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 3) { SetPlayerSkin(playerid, 85); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } if(listitem == 4) { SetPlayerSkin(playerid, 86); SendClientMessage(playerid, COLOR_ROT, "Skin gewechselt"); } } } return 1; }
| der-der-immer-lange-scripts-schreibt
Tion
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