TrexXx
Straßengauner
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Registrierung: |
14.06.2008, 11:48 |
Beiträge: |
117
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So vllt. ? Aber das hättest du auch selber machen können!
Zitat: if(strcmp(cmd, "/heal", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); giveplayerid = strval(tmp); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /heal [playerid]"); return 1; } if (IsPlayerConnected(giveplayerid) && pInfo[playerid][Medic] >= 1) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(string)); if (GetPlayerVehicleID(playerid) == GetPlayerVehicleID(giveplayerid)) { if(giveplayerid != playerid) { format(string, sizeof(string), "You have healed %s!", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "%s have healed you for 100$!", sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); GivePlayerMoney(playerid,100); GivePlayerMoney(giveplayerid,-100); SetPlayerHealth(giveplayerid, 100); GetPlayerName(playerid,sendername,sizeof(sendername)); GetPlayerName(giveplayerid,giveplayer,sizeof(giveplayer)); printf("%s (Playerid: %d) has healed %s (Playerid: %d)",sendername,playerid,giveplayer,giveplayerid); } } else { format(string, sizeof(string), "You and %s are not together in the medic RTW", giveplayer); SendClientMessage(playerid, COLOR_WHITE, string); } } else { format(string, sizeof(string), "%d is not an active player // Your not Medic", giveplayerid); SendClientMessage(playerid, COLOR_WHITE, string); } return 1; }
//Repair if(strcmp(cmd, "/repair", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); giveplayerid = strval(tmp); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /repair [playerid]"); return 1; } if (IsPlayerConnected(giveplayerid) && pInfo[playerid][Adac] >= 1) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(string)); new vehicle=GetPlayerVehicleID(giveplayerid); if (IsPlayerInAnyVehicle(giveplayerid)) { if(giveplayerid != playerid) { format(string, sizeof(string), "You have repaired %s car!", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "%s has repaired your car for 100$!", sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); GivePlayerMoney(playerid,100); GivePlayerMoney(giveplayerid,-100); SetvehicleHealth(vehicle,1000); GetPlayerName(playerid,sendername,sizeof(sendername)); GetPlayerName(giveplayerid,giveplayer,sizeof(giveplayer)); printf("%s (Playerid: %d) has repaired %s's (Playerid: %d) Car ( VehicleID: %d )",sendername,playerid,giveplayer,giveplayerid,vehicle); } } else { format(string, sizeof(string),"%s is not in a vehicle", giveplayer); SendClientMessage(playerid, COLOR_WHITE, string); } } else { format(string, sizeof(string), "%d is not an active player // Your not Adac", giveplayerid); SendClientMessage(playerid, COLOR_WHITE, string); } return 1; }
Gruß Trex, 4 all Gamers.
Dieser Beitrag wurde insgesamt 2 mal editiert. Das letzte Mal 29.08.2008, 23:40 von TrexXx.
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