FloRaX
BANNED
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Registrierung: |
22.08.2007, 21:05 |
User-Info: |
It´s over 9000!!!!!!!!!!! |
Homepage: |
http://www.sxp-network.com |
Lieblings-GTA: |
GTA: Vice City Stories |
Wohnort: |
American Dream |
Xbox Live Gamertag: |
Meicel |
GFWL-Tag: |
Meicel |
Social Club: |
N0RAX1994 |
Beiträge: |
3700
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Hi,
ich hab mir mal gedacht, ich mache eine Include mit über 24 Funktionen.
Die Funktionen lauten:
Code: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64
| <? native SetHealthForAll(Float:health); native SetArmourForAll(Float:armour); native ExplodeMe(playerid); native ExplodeAll(); native AdminExplodeAll(userid); native CreateJetpack(playerid); native CreateJetpackforAll(); native SetScoreForAll(score); native PlayerSoundForAll(soundid); native ClearAnimationsAll(); native FreezePlayer(playerid); native UnfreezePlayer(playerid); native FUAll(bool:toggle); native SetPlayerVehiclePos(playerid,Float:y,Float:x,Float:z,Float:vy,Float:vx,Float:vz); native GiveAllMoney(money); native ResetAllMoney(money); native FullPlayerPower(playerid); native KillPlayer(playerid); native KillAllPlayers(); native FallPlayer(); native ForcePlayer(playerid); native ForceAllPlayers(); native IsAfkPlayer(playerid); native IsBackPlayer(playerid); native FallAllPlayers(); native ClearText(playerid); native ClearTextForAll(); native Text(playerid,const str[]); native SendRedText(playerid, const str[]); native SendWhiteText(playerid, const str[]); native SendGreenText(playerid, const str[]); native SendCyanText(playerid, const str[]); native SendAdminText(playerid, const str[]); native GameText(playerid,const str[],time,style); native GameTextAll(const str[],time,style); native GetVehicleName(vehicleid); native SetAllAmmo(weaponslot,ammo); native SetAllSkin(skinid); native GiveAllWeapon(weaponid,ammo); native PutAllInVehicle(vehicleid,seatid); native SetAllWantedLevel(level); native ResetAllWantedLevel(level); native SetAllWeather(weather); native ClockEnable(); native ClockDisable(); native SetAllTime(hour,minute); native SetAllNames(const str[]); native SetAllTeam(teamid); native UnlockAllCars(); native LockAllCars(); native SpawnAllPlayers(); native SetAllInterior(interiorid); native SetAllPos(Float:x,Float:y,Float:z); native SetAllFacingAngle(Float:ang); native SetAllColor(color); native SetAllWorld(worldid); native DestroyAllPickups(); native DestroyAllVehicles(); native SetPlayerGravity(playerid,Float:gravity); native IsAllAdmin(); native LinkAllVehiclesToInterior(interiorid); native SetAllVehicleHealth(Float:health); ?>
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So das war die letzte Version! Ich hoffe meine Include gefällt euch!
Ein ziemlich kleiner Bug ist noch drin. Bei dem:
Code: 1
| SetPlayerVehiclePos(playerid,Float:y,Float:x,Float:z,Float:vy,Float:vx,Float:vz);
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Hat es noch einen kleinen Bug, ich weiß nicht wie ich denn beheben kann, vielleicht weiß ein anderer weiter?
Install
- Die Include in eurem "Pawno/Include" Ordner reinkopieren! - In eurem Gamemode ganz oben "#include <RetrynewFuncs> einfügen. - Eine funktion wählen und spaß haben (Man kann ruhig alle nehmen ) - Ihr müsst nur noch eurem das #include <Retrys_New_Funcs> ganz oben einsetzen. - In der Include wurde schon <a_samp> Integriert!
Hier ein bsp.:
Code: 1 2 3 4 5 6 7 8
| <?
if(!strcmp("/boomme",cmdtext,true)) { ExplodeMe(playerid); SendClientMessage(playerid,COLOR_RED,"*** Du hast dich explodieren lassen!"); return true; }
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Sollten es noch welche bekanntliche Bugs auftreten, so bitte ich euch mir bescheid zu sagen.
P.S: Da steht Retrylon's new Functions der name Retrylon ist mein Ingame name
Viel spaß!
MfG FloRaX
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V.6
Satte 62 neue Funktionen!
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So nun die letzte Version, da hatte ich mal Zeit zum mehr-fach Scripten:
Code: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112
| <? native SetHealthForAll(Float:health); native SetArmourForAll(Float:armour); native ExplodeMe(playerid); native ExplodeAll(); native AdminExplodeAll(userid); native CreateJetpack(playerid); native CreateJetpackforAll(); native SetScoreForAll(score); native PlayerSoundForAll(soundid); native ClearAnimationsAll(); native FreezePlayer(playerid); native UnfreezePlayer(playerid); native FUAll(bool:toggle); native SetPlayerVehiclePos(playerid,Float:y,Float:x,Float:z,Float:vy,Float:vx,Float:vz); native GiveAllMoney(money); native ResetAllMoney(money); native FullPlayerPower(playerid); native KillPlayer(playerid); native KillAllPlayers(); native FallPlayer(); native FallAllPlayers(); native ForcePlayer(playerid); native ForceAllPlayers(); native IsAfkPlayer(playerid); native IsBackPlayer(playerid); native ClearText(playerid); native ClearTextForAll(); native Text(playerid,const str[]); native SendRedText(playerid, const str[]); native SendWhiteText(playerid, const str[]); native SendGreenText(playerid, const str[]); native SendDeadMessage(playerid, const str[]); native SendCyanText(playerid, const str[]); native SendAdminText(playerid, const str[]); native GameText(playerid,const str[],time,style); native GameTextAll(const str[],time,style); native GetVehicleName(vehicleid); native SetAllAmmo(weaponslot,ammo); native SetAllSkin(skinid); native GiveAllWeapon(weaponid,ammo); native PutAllInVehicle(vehicleid,seatid); native SetAllWantedLevel(level); native ResetAllWantedLevel(level); native SetAllWeather(weather); native ClockEnable(); native ClockDisable(); native SetAllTime(hour,minute); native SetAllNames(const str[]); native SetAllTeam(teamid); native UnlockAllCars(); native LockAllCars(); native SpawnAllPlayers(); native SetAllInterior(interiorid); native SetAllPos(Float:x,Float:y,Float:z); native SetAllFacingAngle(Float:ang); native SetAllColor(color); native SetAllWorld(worldid); native DestroyAllPickups(); native DestroyAllVehicles(); native SetPlayerGravity(playerid,Float:gravity); native IsAllAdmin(); native LinkAllVehiclesToInterior(interiorid); native SetAllVehicleHealth(Float:health); native GiveWeapons(playerid,w1,a1,w2,a2,w3,a3); native SetPosInteriorAngle(playerid,Float:x,Float:y,Float:z,Float:angle,interiorid); native FreezeTeam(team,bool:toggle); native SetCheckpointForAdmin(Float:x,Float:y,Float:z,Float:size); native DisableCheckpointForAdmin(); native SetTeamMoney(team,howmuch); native ResetTeamMoney(team); native GiveTeamMoney(team,howmuch); native PlayerSoundForTeam(team,soundid); native Wait(time); native WaitAll(time); native StopAllObjects(); native RClock(); native GetColor(playerid,color); native GetAllPing(); native GetAllIp(len); native RemoveAllPlayersFromVehicle(); native DisableAllMenu(); native GivePlayerLevel(playerid, levelanzahl); native GetPlayerLevel(playerid); native SetPlayerLevel(playerid,levelanzahl); native SetPlayerColorRed(playerid); native SetAllPlayersColorRed(); native IsVehicleHydraulicCompatible(model); native IsVehicleNitroCompatible(model); native AddStaticVehicle2(modelid, Float:Vspawn_x, Float:Vspawn_y, Float:Vspawn_z, Float:Vz_angle); native DropWeapons(playerid); native PlayerName(playerid); native AllPlayerName(); native GameTextForTeam(team,const string[],style,time); native SetPlayerCoins(playerid,coinamount); native GivePlayerCoins(playerid,coinamount); native ResetPlayerCoins(playerid); native GetPlayerCoins(playerid,coinamount); native IsPlayerAnimDrunk(playerid); native IsPlayerAnimHandsup(playerid); native IsPlayerAnimLaugh(playerid); native IsPlayerAnimVomit(playerid); native IsPlayerAnimEat(playerid); native IsPlayerAnimDance(playerid); native OnePlayAnim(playerid,animlib[],animname[], Float:Speed, looping, lockx, locky, lockz, lp); native CrashPlayer(playerid); native SavePlayerPos(playerid); native LoadPlayerPos(playerid); native IsPlayerMessage(const str[]); native Player(modelid,Float:spawn_x,Float:spawn_y,Float:spawn_z,Float:z_angle, weapon1,weapon1_ammo,weapon2,weapon2_ammo,weapon3,weapon3_ammo); ?>
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Satte neue 110 Funktionen!
Ich hoffe sie gefallen euch
Dieser Beitrag wurde insgesamt 6 mal editiert. Das letzte Mal 20.11.2008, 21:32 von FloRaX.
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